Searched refs:mResetStatus (Results 1 – 2 of 2) sorted by relevance
741 GraphicsResetStatus mResetStatus; variable
351 mResetStatus(GraphicsResetStatus::NoError), in Context()2745 mResetStatus = status; in markContextLost()2785 ASSERT(mResetStatus == GraphicsResetStatus::NoError); in getGraphicsResetStatus()2786 mResetStatus = mImplementation->getResetStatus(); in getGraphicsResetStatus()2788 if (mResetStatus != GraphicsResetStatus::NoError) in getGraphicsResetStatus()2793 else if (!mContextLostForced && mResetStatus != GraphicsResetStatus::NoError) in getGraphicsResetStatus()2798 mResetStatus = mImplementation->getResetStatus(); in getGraphicsResetStatus()2801 return ToGLenum(mResetStatus); in getGraphicsResetStatus()