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Searched refs:mResolveImage (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRenderTargetVk.cpp31 mResolveImage(other.mResolveImage), in RenderTargetVk()
51 mResolveImage = resolveImage; in init()
64 mResolveImage = nullptr; in reset()
101 contextVk->onColorDraw(mImage, mResolveImage, packedAttachmentIndex); in onColorDraw()
104 if (mResolveImage) in onColorDraw()
108 mResolveImage->onWrite(mLevelIndexGL, 1, mLayerIndex, framebufferLayerCount, in onColorDraw()
118 ASSERT(mResolveImage == nullptr); in onColorResolve()
133 mResolveImage); in onDepthStencilDraw()
151 ASSERT(mResolveImage && mResolveImage->valid()); in getResolveImageForRenderPass()
152 return *mResolveImage; in getResolveImageForRenderPass()
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DRenderTargetVk.h131 bool hasResolveAttachment() const { return mResolveImage != nullptr && !isEntirelyTransient(); } in hasResolveAttachment()
162 vk::ImageHelper *mResolveImage; variable