Searched refs:mSamplerBindings (Results 1 – 3 of 3) sorted by relevance
247 const std::vector<SamplerBinding> &getSamplerBindings() const { return mSamplerBindings; } in getSamplerBindings()461 std::vector<SamplerBinding> mSamplerBindings; variable
187 mSamplerBindings.clear(); in reset()391 mSamplerBindings.emplace_back(textureType, samplerType, format, bindingCount); in load()
1688 &mState.mExecutable->mSamplerBindings, imageBindings); in resolveLinkImpl()2918 mState.mExecutable->mSamplerBindings[samplerIndex].boundTextureUnits; in getSamplerUniformBinding()3671 mState.mExecutable->mSamplerBindings.emplace_back(textureType, samplerType, format, in linkSamplerAndImageBindings()4383 SamplerBinding &samplerBinding = mState.mExecutable->mSamplerBindings[samplerIndex]; in updateSamplerUniform()4483 mExecutable->mSamplerBindings); in setSamplerUniformTextureTypeAndFormat()