Searched refs:mSamplerID (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | SamplerGL.cpp | 75 mSamplerID(0) in SamplerGL() 77 mFunctions->genSamplers(1, &mSamplerID); in SamplerGL() 82 mStateManager->deleteSampler(mSamplerID); in ~SamplerGL() 83 mSamplerID = 0; in ~SamplerGL() 93 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MIN_FILTER… in syncState() 94 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAG_FILTER… in syncState() 95 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_S, &g… in syncState() 96 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_T, &g… in syncState() 97 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_R, &g… in syncState() 98 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAX_ANISOT… in syncState() [all …]
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D | SamplerGL.h | 38 GLuint mSamplerID; variable
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