/external/angle/samples/simple_texture_2d/ |
D | SimpleTexture2D.cpp | 57 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 110 glUniform1i(mSamplerLoc, 0); in draw() 124 GLint mSamplerLoc; member in SimpleTexture2DSample
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/external/angle/samples/simple_texture_cubemap/ |
D | SimpleTextureCubemap.cpp | 59 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 104 glUniform1i(mSamplerLoc, 0); in draw() 119 GLint mSamplerLoc; member in SimpleTextureCubemapSample
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/external/angle/samples/texture_wrap/ |
D | TextureWrap.cpp | 58 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 106 glUniform1i(mSamplerLoc, 0); in draw() 136 GLint mSamplerLoc; member in TextureWrapSample
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/external/angle/samples/mip_map_2d/ |
D | MipMap2D.cpp | 58 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 117 glUniform1i(mSamplerLoc, 0); in draw() 146 GLint mSamplerLoc; member in MipMap2DSample
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/external/angle/samples/simple_instancing/ |
D | SimpleInstancing.cpp | 86 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 162 glUniform1i(mSamplerLoc, 0); in draw() 179 GLint mSamplerLoc; member in SimpleInstancingSample
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/external/angle/samples/particle_system/ |
D | ParticleSystem.cpp | 87 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 188 glUniform1i(mSamplerLoc, 0); in draw() 206 GLint mSamplerLoc; member in ParticleSystemSample
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/external/angle/src/tests/perf_tests/ |
D | VulkanBarriersPerf.cpp | 84 GLint mSamplerLoc; member in __anonb15f171e0111::VulkanBarriersPerfBenchmark 141 mSamplerLoc(-1) in VulkanBarriersPerfBenchmark() 235 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in createResources() 303 glUniform1i(mSamplerLoc, 0); in drawBenchmark()
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D | TextureUploadPerf.cpp | 80 GLint mSamplerLoc = -1; member in __anon8d172c490111::TextureUploadBenchmarkBase 235 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initShaders() 237 glUniform1i(mSamplerLoc, 0); in initShaders()
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/external/angle/samples/multiple_draw_buffers/ |
D | MultipleDrawBuffers.cpp | 78 mSamplerLoc = glGetUniformLocation(mCopyProgram, "s_texture"); in initialize() 165 glUniform1i(mSamplerLoc, 0); in draw() 202 GLint mSamplerLoc; member in MultipleDrawBuffersSample
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/external/angle/samples/tex_redef_microbench/ |
D | TexRedefMicroBench.cpp | 123 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 181 glUniform1i(mSamplerLoc, 0); in draw() 256 GLint mSamplerLoc; member in TexRedefBenchSample
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