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Searched refs:mSamplerLoc (Results 1 – 10 of 10) sorted by relevance

/external/angle/samples/simple_texture_2d/
DSimpleTexture2D.cpp57 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
110 glUniform1i(mSamplerLoc, 0); in draw()
124 GLint mSamplerLoc; member in SimpleTexture2DSample
/external/angle/samples/simple_texture_cubemap/
DSimpleTextureCubemap.cpp59 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
104 glUniform1i(mSamplerLoc, 0); in draw()
119 GLint mSamplerLoc; member in SimpleTextureCubemapSample
/external/angle/samples/texture_wrap/
DTextureWrap.cpp58 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
106 glUniform1i(mSamplerLoc, 0); in draw()
136 GLint mSamplerLoc; member in TextureWrapSample
/external/angle/samples/mip_map_2d/
DMipMap2D.cpp58 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
117 glUniform1i(mSamplerLoc, 0); in draw()
146 GLint mSamplerLoc; member in MipMap2DSample
/external/angle/samples/simple_instancing/
DSimpleInstancing.cpp86 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
162 glUniform1i(mSamplerLoc, 0); in draw()
179 GLint mSamplerLoc; member in SimpleInstancingSample
/external/angle/samples/particle_system/
DParticleSystem.cpp87 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
188 glUniform1i(mSamplerLoc, 0); in draw()
206 GLint mSamplerLoc; member in ParticleSystemSample
/external/angle/src/tests/perf_tests/
DVulkanBarriersPerf.cpp84 GLint mSamplerLoc; member in __anonb15f171e0111::VulkanBarriersPerfBenchmark
141 mSamplerLoc(-1) in VulkanBarriersPerfBenchmark()
235 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in createResources()
303 glUniform1i(mSamplerLoc, 0); in drawBenchmark()
DTextureUploadPerf.cpp80 GLint mSamplerLoc = -1; member in __anon8d172c490111::TextureUploadBenchmarkBase
235 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initShaders()
237 glUniform1i(mSamplerLoc, 0); in initShaders()
/external/angle/samples/multiple_draw_buffers/
DMultipleDrawBuffers.cpp78 mSamplerLoc = glGetUniformLocation(mCopyProgram, "s_texture"); in initialize()
165 glUniform1i(mSamplerLoc, 0); in draw()
202 GLint mSamplerLoc; member in MultipleDrawBuffersSample
/external/angle/samples/tex_redef_microbench/
DTexRedefMicroBench.cpp123 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
181 glUniform1i(mSamplerLoc, 0); in draw()
256 GLint mSamplerLoc; member in TexRedefBenchSample