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Searched refs:mSceneStarted (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp404 mSceneStarted = false; in initializeDevice()
613 if (!mSceneStarted) in startScene()
620 mSceneStarted = true; in startScene()
627 if (mSceneStarted) in endScene()
632 mSceneStarted = false; in endScene()
DRenderer9.h508 bool mSceneStarted; variable