Searched refs:mScissor (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/ |
D | State.cpp | 385 mScissor.x = 0; in initialize() 386 mScissor.y = 0; in initialize() 387 mScissor.width = 0; in initialize() 388 mScissor.height = 0; in initialize() 1141 if (mScissor.x != x || mScissor.y != y || mScissor.width != width || mScissor.height != height) in setScissorParams() 1143 mScissor.x = x; in setScissorParams() 1144 mScissor.y = y; in setScissorParams() 1145 mScissor.width = width; in setScissorParams() 1146 mScissor.height = height; in setScissorParams() 2752 params[0] = mScissor.x; in getIntegerv() [all …]
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D | State.h | 268 const Rectangle &getScissor() const { return mScissor; } in getScissor() 1019 Rectangle mScissor; variable
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/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 106 mScissor(0, 0, 0, 0), 1105 if (scissor != mScissor) in setScissor() 1107 mScissor = scissor; in setScissor() 1108 mFunctions->scissor(mScissor.x, mScissor.y, mScissor.width, mScissor.height); in setScissor() 2638 if (mScissor != state->scissorBox) in syncFromNativeContext() 2640 mScissor = state->scissorBox; in syncFromNativeContext()
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D | StateManagerGL.h | 446 gl::Rectangle mScissor; variable
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.h | 381 const VkRect2D &getScissor() const { return mScissor; } in getScissor() 1179 VkRect2D mScissor; variable
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D | ContextVk.cpp | 460 memset(&mScissor, 0, sizeof(mScissor)); 2030 mRenderPassCommandBuffer->setScissor(0, 1, &mScissor); in handleDirtyGraphicsScissorImpl() 3319 mScissor = gl_vk::GetRect(rotatedScissoredArea); in updateScissor()
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