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Searched refs:mScissor (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp385 mScissor.x = 0; in initialize()
386 mScissor.y = 0; in initialize()
387 mScissor.width = 0; in initialize()
388 mScissor.height = 0; in initialize()
1141 if (mScissor.x != x || mScissor.y != y || mScissor.width != width || mScissor.height != height) in setScissorParams()
1143 mScissor.x = x; in setScissorParams()
1144 mScissor.y = y; in setScissorParams()
1145 mScissor.width = width; in setScissorParams()
1146 mScissor.height = height; in setScissorParams()
2752 params[0] = mScissor.x; in getIntegerv()
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DState.h268 const Rectangle &getScissor() const { return mScissor; } in getScissor()
1019 Rectangle mScissor; variable
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp106 mScissor(0, 0, 0, 0),
1105 if (scissor != mScissor) in setScissor()
1107 mScissor = scissor; in setScissor()
1108 mFunctions->scissor(mScissor.x, mScissor.y, mScissor.width, mScissor.height); in setScissor()
2638 if (mScissor != state->scissorBox) in syncFromNativeContext()
2640 mScissor = state->scissorBox; in syncFromNativeContext()
DStateManagerGL.h446 gl::Rectangle mScissor; variable
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.h381 const VkRect2D &getScissor() const { return mScissor; } in getScissor()
1179 VkRect2D mScissor; variable
DContextVk.cpp460 memset(&mScissor, 0, sizeof(mScissor));
2030 mRenderPassCommandBuffer->setScissor(0, 1, &mScissor); in handleDirtyGraphicsScissorImpl()
3319 mScissor = gl_vk::GetRect(rotatedScissoredArea); in updateScissor()