Home
last modified time | relevance | path

Searched refs:mScratchBuffer (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DDisplayVk.h136 angle::ScratchBuffer *getScratchBuffer() const { return &mScratchBuffer; } in getScratchBuffer()
160 mutable angle::ScratchBuffer mScratchBuffer; variable
DDisplayVk.cpp28 mScratchBuffer(1000u), in DisplayVk()
273 return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()
/external/angle/src/libANGLE/
DContext.h781 mutable Optional<angle::ScratchBuffer> mScratchBuffer; variable
DContext.cpp784 if (mScratchBuffer.valid()) in unMakeCurrent()
786 mDisplay->returnScratchBuffer(mScratchBuffer.release()); in unMakeCurrent()
6235 if (!mScratchBuffer.valid()) in getScratchBuffer()
6237 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()
6240 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()
6241 return mScratchBuffer.value().get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()
6246 if (!mScratchBuffer.valid()) in getScratchBuffer()
6248 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()
6251 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()
6252 return &mScratchBuffer.value(); in getScratchBuffer()