Searched refs:mScratchBuffer (Results 1 – 4 of 4) sorted by relevance
136 angle::ScratchBuffer *getScratchBuffer() const { return &mScratchBuffer; } in getScratchBuffer()160 mutable angle::ScratchBuffer mScratchBuffer; variable
28 mScratchBuffer(1000u), in DisplayVk()273 return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()
781 mutable Optional<angle::ScratchBuffer> mScratchBuffer; variable
784 if (mScratchBuffer.valid()) in unMakeCurrent()786 mDisplay->returnScratchBuffer(mScratchBuffer.release()); in unMakeCurrent()6235 if (!mScratchBuffer.valid()) in getScratchBuffer()6237 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()6240 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()6241 return mScratchBuffer.value().get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()6246 if (!mScratchBuffer.valid()) in getScratchBuffer()6248 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()6251 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()6252 return &mScratchBuffer.value(); in getScratchBuffer()