Searched refs:mSerials (Results 1 – 2 of 2) sorted by relevance
2859 mSerials.fill({kInvalidImageOrBufferViewSubresourceSerial, kInvalidSamplerSerial}); in TextureDescriptorDesc()2876 mSerials[index].view = viewSerial; in update()2877 mSerials[index].sampler = samplerSerial; in update()2882 return angle::ComputeGenericHash(&mSerials, sizeof(TexUnitSerials) * mMaxIndex); in hash()2887 memset(mSerials.data(), 0, sizeof(mSerials[0]) * mMaxIndex); in reset()2899 return memcmp(mSerials.data(), other.mSerials.data(), sizeof(TexUnitSerials) * mMaxIndex) == 0; in operator ==()2991 mSerials[index] = serial; in update()3025 return angle::ComputeGenericHash(&mSerials, sizeof(mSerials[0]) * mMaxIndex) ^ in hash()3038 memset(&mSerials, 0, sizeof(mSerials)); in reset()3052 size_t validRegionSize = sizeof(mSerials[0]) * mMaxIndex; in operator ==()[all …]
1088 gl::ActiveTextureArray<TexUnitSerials> mSerials; variable1208 ASSERT(kFramebufferDescColorIndexOffset + index < mSerials.size()); in getColorImageViewSerial()1209 return mSerials[kFramebufferDescColorIndexOffset + index]; in getColorImageViewSerial()1253 FramebufferAttachmentArray<ImageOrBufferViewSubresourceSerial> mSerials; variable