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Searched refs:mSetTextureCmds (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_command_buffer.mm1023 mSetTextureCmds[shaderType] = static_cast<uint8_t>(CmdType::Invalid);
1038 mSetTextureCmds[gl::ShaderType::Vertex] = static_cast<uint8_t>(CmdType::SetVertexTexture);
1039 mSetTextureCmds[gl::ShaderType::Fragment] = static_cast<uint8_t>(CmdType::SetFragmentTexture);
1615 mCommands.push(static_cast<CmdType>(mSetTextureCmds[shaderType]))
Dmtl_command_buffer.h521 gl::ShaderMap<uint8_t> mSetTextureCmds; variable