Searched refs:mShaderImageMetadata (Results 1 – 2 of 2) sorted by relevance
164 gl::ShaderMap<std::vector<ImageMetadata>> mShaderImageMetadata; variable
310 mShaderImageMetadata[shaderType].resize(caps.maxShaderImageUniforms[shaderType]); in init()340 mShaderImageMetadata[shaderType].size() * sizeof(ImageMetadata) + in getRequiredBufferSize()585 if (updateImageMetadata(&mShaderImageMetadata[shaderType][imageIndex], imageUnit)) in onImageChange()617 reinterpret_cast<const uint8_t *>(mShaderImageMetadata[shaderType].data()); in updateBuffer()