Home
last modified time | relevance | path

Searched refs:mShaderProgramManager (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DState.h849 return *mShaderProgramManager; in getShaderProgramManagerForCapture()
999 ShaderProgramManager *mShaderProgramManager; variable
DContext.h540 Program *program = mState.mShaderProgramManager->getProgram(handle); in getProgramResolveLink()
DContext.cpp683 mState.mShaderProgramManager->release(this); in onDestroy()
803 return mState.mShaderProgramManager->createProgram(mImplementation.get()).value; in createProgram()
808 return mState.mShaderProgramManager in createShader()
926 mState.mShaderProgramManager->deleteShader(this, shader); in deleteShader()
931 mState.mShaderProgramManager->deleteProgram(this, program); in deleteProgram()
5976 Program *programObject = mState.mShaderProgramManager->getProgram(program); in attachShader()
5977 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader()
8711 return mState.mShaderProgramManager->getProgram(handle); in getProgramNoResolveLink()
8716 return mState.mShaderProgramManager->getShader(handle); in getShader()
DState.cpp305 mShaderProgramManager(
306 AllocateOrGetSharedResourceManager(shareContextState, &State::mShaderProgramManager)),