Searched refs:mShaderReadonlyImageMetadata (Results 1 – 2 of 2) sorted by relevance
162 gl::ShaderMap<std::vector<ImageMetadata>> mShaderReadonlyImageMetadata; variable
309 mShaderReadonlyImageMetadata[shaderType].resize(caps.maxShaderImageUniforms[shaderType]); in init()341 mShaderReadonlyImageMetadata[shaderType].size() * sizeof(ImageMetadata); in getRequiredBufferSize()578 if (updateImageMetadata(&mShaderReadonlyImageMetadata[shaderType][imageIndex], imageUnit)) in onImageChange()614 reinterpret_cast<const uint8_t *>(mShaderReadonlyImageMetadata[shaderType].data()); in updateBuffer()