Searched refs:mShaderSpec (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/compiler/translator/ |
D | Compiler.cpp | 298 mShaderSpec(spec), in TCompiler() 324 return (IsWebGLBasedSpec(mShaderSpec) && mShaderVersion == 100) || in shouldRunLoopAndIndexingValidation() 332 return IsWebGLBasedSpec(mShaderSpec); in shouldLimitTypeSizes() 403 TParseContext parseContext(mSymbolTable, mExtensionBehavior, mShaderType, mShaderSpec, in compileTreeImpl() 404 compileOptions, !IsDesktopGLSpec(mShaderSpec), &mDiagnostics, in compileTreeImpl() 444 if (GetMaxShaderVersionForSpec(mShaderSpec) < mShaderVersion) in checkShaderVersion() 670 if (IsSpecWithFunctionBodyNewScope(mShaderSpec, mShaderVersion)) in checkAndSimplifyAST() 1039 DumpFuzzerCase(shaderStrings, numStrings, mShaderType, mShaderSpec, mOutputType, in compile() 1126 mSymbolTable.initializeBuiltIns(mShaderType, mShaderSpec, resources); in initBuiltInSymbolTable()
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D | Compiler.h | 135 ShShaderSpec getShaderSpec() const { return mShaderSpec; } in getShaderSpec() 281 ShShaderSpec mShaderSpec; variable
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D | SymbolTable.cpp | 108 mShaderSpec(SH_GLES2_SPEC), in TSymbolTable() 397 mShaderSpec = spec; in initializeBuiltIns()
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D | ParseContext.cpp | 196 mShaderSpec(spec), in TParseContext() 750 if (sh::IsWebGLBasedSpec(mShaderSpec)) in checkIsNotReserved() 2300 !ValidateGlobalInitializer(initializer, mShaderVersion, sh::IsWebGLBasedSpec(mShaderSpec), in executeInitializer() 3896 if (IsSpecWithFunctionBodyNewScope(mShaderSpec, mShaderVersion)) in parseFunctionDefinitionHeader() 4600 if (!sh::IsWebGLBasedSpec(mShaderSpec)) in checkIsBelowStructNestingLimit() 4715 else if (mShaderSpec == SH_WEBGL2_SPEC && baseExpression->getQualifier() == EvqFragData) in addIndexExpression() 4983 if (sh::IsWebGLBasedSpec(mShaderSpec)) in parseLayoutQualifier() 4991 if (sh::IsWebGLBasedSpec(mShaderSpec)) in parseLayoutQualifier() 5457 !IsDesktopGLSpec(mShaderSpec)) in parseInQualifier() 5465 if (mShaderVersion < 300 && !IsDesktopGLSpec(mShaderSpec)) in parseInQualifier() [all …]
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D | OutputHLSL.h | 158 ShShaderSpec mShaderSpec; variable
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D | SymbolTable.h | 365 ShShaderSpec mShaderSpec; variable
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D | ParseContext.h | 54 ShShaderSpec getShaderSpec() const { return mShaderSpec; } in getShaderSpec() 660 ShShaderSpec mShaderSpec; // The language specification compiler conforms to - GLES/WebGL/etc. variable
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D | OutputHLSL.cpp | 317 mShaderSpec(shaderSpec), in OutputHLSL() 734 if ((IsDesktopGLSpec(mShaderSpec) && mShaderVersion >= 130) || in header() 735 (!IsDesktopGLSpec(mShaderSpec) && mShaderVersion >= 300)) in header()
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D | SymbolTable_ESSL_autogen.cpp | 26773 return FindMangledBuiltIn(mShaderSpec, shaderVersion, mShaderType, mResources, *this, in findBuiltIn() 26788 return BuiltInArray::unmangled[nameHash].matches(name, mShaderSpec, shaderVersion, mShaderType, in isUnmangledBuiltInName()
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D | SymbolTable_autogen.cpp | 40724 return FindMangledBuiltIn(mShaderSpec, shaderVersion, mShaderType, mResources, *this, in findBuiltIn() 40739 return BuiltInArray::unmangled[nameHash].matches(name, mShaderSpec, shaderVersion, mShaderType, in isUnmangledBuiltInName()
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