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Searched refs:mShaderSpec (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/compiler/translator/
DCompiler.cpp298 mShaderSpec(spec), in TCompiler()
324 return (IsWebGLBasedSpec(mShaderSpec) && mShaderVersion == 100) || in shouldRunLoopAndIndexingValidation()
332 return IsWebGLBasedSpec(mShaderSpec); in shouldLimitTypeSizes()
403 TParseContext parseContext(mSymbolTable, mExtensionBehavior, mShaderType, mShaderSpec, in compileTreeImpl()
404 compileOptions, !IsDesktopGLSpec(mShaderSpec), &mDiagnostics, in compileTreeImpl()
444 if (GetMaxShaderVersionForSpec(mShaderSpec) < mShaderVersion) in checkShaderVersion()
670 if (IsSpecWithFunctionBodyNewScope(mShaderSpec, mShaderVersion)) in checkAndSimplifyAST()
1039 DumpFuzzerCase(shaderStrings, numStrings, mShaderType, mShaderSpec, mOutputType, in compile()
1126 mSymbolTable.initializeBuiltIns(mShaderType, mShaderSpec, resources); in initBuiltInSymbolTable()
DCompiler.h135 ShShaderSpec getShaderSpec() const { return mShaderSpec; } in getShaderSpec()
281 ShShaderSpec mShaderSpec; variable
DSymbolTable.cpp108 mShaderSpec(SH_GLES2_SPEC), in TSymbolTable()
397 mShaderSpec = spec; in initializeBuiltIns()
DParseContext.cpp196 mShaderSpec(spec), in TParseContext()
750 if (sh::IsWebGLBasedSpec(mShaderSpec)) in checkIsNotReserved()
2300 !ValidateGlobalInitializer(initializer, mShaderVersion, sh::IsWebGLBasedSpec(mShaderSpec), in executeInitializer()
3896 if (IsSpecWithFunctionBodyNewScope(mShaderSpec, mShaderVersion)) in parseFunctionDefinitionHeader()
4600 if (!sh::IsWebGLBasedSpec(mShaderSpec)) in checkIsBelowStructNestingLimit()
4715 else if (mShaderSpec == SH_WEBGL2_SPEC && baseExpression->getQualifier() == EvqFragData) in addIndexExpression()
4983 if (sh::IsWebGLBasedSpec(mShaderSpec)) in parseLayoutQualifier()
4991 if (sh::IsWebGLBasedSpec(mShaderSpec)) in parseLayoutQualifier()
5457 !IsDesktopGLSpec(mShaderSpec)) in parseInQualifier()
5465 if (mShaderVersion < 300 && !IsDesktopGLSpec(mShaderSpec)) in parseInQualifier()
[all …]
DOutputHLSL.h158 ShShaderSpec mShaderSpec; variable
DSymbolTable.h365 ShShaderSpec mShaderSpec; variable
DParseContext.h54 ShShaderSpec getShaderSpec() const { return mShaderSpec; } in getShaderSpec()
660 ShShaderSpec mShaderSpec; // The language specification compiler conforms to - GLES/WebGL/etc. variable
DOutputHLSL.cpp317 mShaderSpec(shaderSpec), in OutputHLSL()
734 if ((IsDesktopGLSpec(mShaderSpec) && mShaderVersion >= 130) || in header()
735 (!IsDesktopGLSpec(mShaderSpec) && mShaderVersion >= 300)) in header()
DSymbolTable_ESSL_autogen.cpp26773 return FindMangledBuiltIn(mShaderSpec, shaderVersion, mShaderType, mResources, *this, in findBuiltIn()
26788 return BuiltInArray::unmangled[nameHash].matches(name, mShaderSpec, shaderVersion, mShaderType, in isUnmangledBuiltInName()
DSymbolTable_autogen.cpp40724 return FindMangledBuiltIn(mShaderSpec, shaderVersion, mShaderType, mResources, *this, in findBuiltIn()
40739 return BuiltInArray::unmangled[nameHash].matches(name, mShaderSpec, shaderVersion, mShaderType, in isUnmangledBuiltInName()