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Searched refs:mSpecializationConstants (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.h2530 geometryShader, tessControlShader, tessEvaluationShader, mSpecializationConstants, in getGraphicsPipeline()
2546 SpecializationConstants mSpecializationConstants; variable
Dvk_helpers.cpp7964 ShaderProgramHelper::ShaderProgramHelper() : mSpecializationConstants{} {} in ShaderProgramHelper()
8005 mSpecializationConstants.lineRasterEmulation = value; in setSpecializationConstant()
8008 mSpecializationConstants.surfaceRotation = value; in setSpecializationConstant()
8011 mSpecializationConstants.drawableWidth = static_cast<float>(value); in setSpecializationConstant()
8014 mSpecializationConstants.drawableHeight = static_cast<float>(value); in setSpecializationConstant()