/external/angle/src/libANGLE/ |
D | TransformFeedback.cpp | 91 mState(caps.maxTransformFeedbackSeparateAttributes), in TransformFeedback() 92 mImplementation(implFactory->createTransformFeedback(mState)) in TransformFeedback() 100 if (mState.mProgram) in onDestroy() 102 mState.mProgram->release(context); in onDestroy() 103 mState.mProgram = nullptr; in onDestroy() 106 ASSERT(!mState.mProgram); in onDestroy() 107 for (size_t i = 0; i < mState.mIndexedBuffers.size(); i++) in onDestroy() 109 mState.mIndexedBuffers[i].set(context, nullptr, 0, 0); in onDestroy() 125 mState.mLabel = label; in setLabel() 130 return mState.mLabel; in getLabel() [all …]
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D | Shader.cpp | 141 : mState(type), in Shader() 142 mImplementation(implFactory->createShader(mState)), in Shader() 170 mState.mLabel = label; in setLabel() 175 return mState.mLabel; in getLabel() 199 mState.mSource = stream.str(); in setSource() 235 return mState.mSource.empty() ? 0 : (static_cast<int>(mState.mSource.length()) + 1); in getSourceLength() 242 if (mState.mTranslatedSource.empty()) in getTranslatedSourceLength() 247 return (static_cast<int>(mState.mTranslatedSource.length()) + 1); in getTranslatedSourceLength() 287 GetSourceImpl(mState.mSource, bufSize, length, buffer); in getSource() 298 return mState.mTranslatedSource; in getTranslatedSource() [all …]
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D | ProgramPipeline.cpp | 148 mProgramPipelineImpl(factory->createProgramPipeline(mState)), in ProgramPipeline() 157 mExecutableObserverBinding.bind(mState.mExecutable); in ProgramPipeline() 167 for (Program *program : mState.mPrograms) in onDestroy() 181 mState.mLabel = label; in setLabel() 186 return mState.mLabel; in getLabel() 196 mState.activeShaderProgram(shaderProgram); in activeShaderProgram() 203 mState.useProgramStages(context, stages, shaderProgram, &mProgramObserverBindings); in useProgramStages() 207 mState.mIsLinked = false; in useProgramStages() 212 mState.mExecutable->resetLinkedShaderStages(); in updateLinkedShaderStages() 216 Program *program = mState.mPrograms[shaderType]; in updateLinkedShaderStages() [all …]
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D | Image.cpp | 262 : mState(target, buffer, attribs), in Image() 263 mImplementation(factory->createImage(mState, context, target, attribs)), in Image() 269 mState.source->addImageSource(this); in Image() 276 ASSERT(mState.targets.empty()); in onDestroy() 282 if (mState.source != nullptr) in onDestroy() 284 mState.source->removeImageSource(this); in onDestroy() 287 if (IsExternalImageTarget(mState.sourceType)) in onDestroy() 289 ExternalImageSibling *externalSibling = rx::GetAs<ExternalImageSibling>(mState.source); in onDestroy() 294 mState.source = nullptr; in onDestroy() 305 mState.label = label; in setLabel() [all …]
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D | Buffer.cpp | 46 mImpl(factory->createBuffer(mState)), in Buffer() 66 mState.mLabel = label; in setLabel() 71 return mState.mLabel; in getLabel() 111 if (mState.isMapped()) in bufferDataImpl() 140 mState.mSize = 0; in bufferDataImpl() 149 mState.mUsage = usage; in bufferDataImpl() 150 mState.mSize = size; in bufferDataImpl() 151 mState.mImmutable = (usage == BufferUsage::InvalidEnum); in bufferDataImpl() 152 mState.mStorageExtUsageFlags = flags; in bufferDataImpl() 166 if (mState.isMapped()) in bufferExternalDataImpl() [all …]
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D | Sampler.cpp | 20 mState(), in Sampler() 22 mSampler(factory->createSampler(mState)), in Sampler() 51 mState.setMinFilter(minFilter); in setMinFilter() 57 return mState.getMinFilter(); in getMinFilter() 62 mState.setMagFilter(magFilter); in setMagFilter() 68 return mState.getMagFilter(); in getMagFilter() 73 mState.setWrapS(wrapS); in setWrapS() 79 return mState.getWrapS(); in getWrapS() 84 mState.setWrapT(wrapT); in setWrapT() 90 return mState.getWrapT(); in getWrapT() [all …]
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D | Framebuffer.cpp | 784 : mState(caps, id, shareGroup->generateFramebufferSerial()), in Framebuffer() 785 mImpl(factory->createFramebuffer(mState)), in Framebuffer() 791 ASSERT(mState.mColorAttachments.size() == static_cast<size_t>(caps.maxColorAttachments)); in Framebuffer() 794 colorIndex < static_cast<uint32_t>(mState.mColorAttachments.size()); ++colorIndex) in Framebuffer() 805 : mState(context->getShareGroup()->generateFramebufferSerial()), in Framebuffer() 806 mImpl(surface->getImplementation()->createDefaultFramebuffer(context, mState)), in Framebuffer() 836 SetComponentTypeMask(getDrawbufferWriteType(0), 0, &mState.mDrawBufferTypeMask); in Framebuffer() 838 mState.mSurfaceTextureOffset = surface->getTextureOffset(); in Framebuffer() 847 : mState(context->getShareGroup()->generateFramebufferSerial()), in Framebuffer() 848 mImpl(factory->createFramebuffer(mState)), in Framebuffer() [all …]
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D | Program.cpp | 1331 mProgram(factory->createProgram(mState)), in Program() 1354 if (mState.mAttachedShaders[shaderType]) in onDestroy() 1356 mState.mAttachedShaders[shaderType]->release(context); in onDestroy() 1357 mState.mAttachedShaders[shaderType] = nullptr; in onDestroy() 1363 ASSERT(!mState.hasAttachedShader()); in onDestroy() 1377 mState.mLabel = label; in setLabel() 1383 return mState.mLabel; in getLabel() 1391 mState.mAttachedShaders[shaderType] = shader; in attachShader() 1392 mState.mAttachedShaders[shaderType]->addRef(); in attachShader() 1401 ASSERT(mState.mAttachedShaders[shaderType] == shader); in detachShader() [all …]
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D | Context_gles_1_0.cpp | 41 mState.gles1().setAlphaFunc(func, ref); in alphaFunc() 46 mState.gles1().setAlphaFunc(func, ConvertFixedToFloat(ref)); in alphaFuncx() 51 mState.setColorClearValue(ConvertFixedToFloat(red), ConvertFixedToFloat(green), in clearColorx() 57 mState.setDepthClearValue(clamp01(ConvertFixedToFloat(depth))); in clearDepthx() 62 mState.gles1().setClientTextureUnit(texture - GL_TEXTURE0); in clientActiveTexture() 68 mState.gles1().setClipPlane(p - GL_CLIP_PLANE0, eqn); in clipPlanef() 80 mState.gles1().setClipPlane(plane - GL_CLIP_PLANE0, equationf); in clipPlanex() 85 mState.gles1().setCurrentColor({red, green, blue, alpha}); in color4f() 90 mState.gles1().setCurrentColor( in color4ub() 97 mState.gles1().setCurrentColor({ConvertFixedToFloat(red), ConvertFixedToFloat(green), in color4x() [all …]
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D | Texture.cpp | 743 mState(type), in Texture() 744 mTexture(factory->createTexture(mState)), in Texture() 771 mState.mBuffer.set(context, nullptr, 0, 0); in onDestroy() 786 mState.mLabel = label; in setLabel() 792 return mState.mLabel; in getLabel() 797 mState.mSwizzleState.swizzleRed = swizzleRed; in setSwizzleRed() 803 return mState.mSwizzleState.swizzleRed; in getSwizzleRed() 808 mState.mSwizzleState.swizzleGreen = swizzleGreen; in setSwizzleGreen() 814 return mState.mSwizzleState.swizzleGreen; in getSwizzleGreen() 819 mState.mSwizzleState.swizzleBlue = swizzleBlue; in setSwizzleBlue() [all …]
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D | VertexArray.cpp | 115 mState(this, maxAttribs, maxAttribBindings), in VertexArray() 116 mVertexArray(factory->createVertexArray(mState)), in VertexArray() 128 for (VertexBinding &binding : mState.mVertexBindings) in onDestroy() 137 if (isBound && mState.mElementArrayBuffer.get()) in onDestroy() 138 mState.mElementArrayBuffer->onNonTFBindingChanged(-1); in onDestroy() 139 mState.mElementArrayBuffer.bind(context, nullptr); in onDestroy() 152 mState.mLabel = label; in setLabel() 157 return mState.mLabel; in getLabel() 166 VertexBinding &binding = mState.mVertexBindings[bindingIndex]; in detachBuffer() 192 mState.mClientMemoryAttribsMask |= binding.getBoundAttributesMask(); in detachBuffer() [all …]
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D | Context.cpp | 325 : mState(shareContext ? &shareContext->mState : nullptr, in Context() 345 ->createContext(mState, &mErrors, config, shareContext, attribs)), in Context() 415 mState.initialize(this); in initializeDefaultResources() 454 for (int i = 0; i < mState.mCaps.maxAtomicCounterBufferBindings; i++) in initializeDefaultResources() 459 for (int i = 0; i < mState.mCaps.maxShaderStorageBufferBindings; i++) in initializeDefaultResources() 503 mState.initializeZeroTextures(this, mZeroTextures); in initializeDefaultResources() 508 mState.getShareGroup()->getContexts()->insert(this); in initializeDefaultResources() 528 for (int i = 0; i < mState.mCaps.maxUniformBufferBindings; i++) in initializeDefaultResources() 621 mGLES1Renderer->onDestroy(this, &mState); in onDestroy() 676 mState.reset(this); in onDestroy() [all …]
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D | Buffer.h | 126 const BufferState &getState() const { return mState; } in getState() 127 BufferUsage getUsage() const { return mState.mUsage; } in getUsage() 128 GLbitfield getAccessFlags() const { return mState.mAccessFlags; } in getAccessFlags() 129 GLenum getAccess() const { return mState.mAccess; } in getAccess() 130 GLboolean isMapped() const { return mState.mMapped; } in isMapped() 131 void *getMapPointer() const { return mState.mMapPointer; } in getMapPointer() 132 GLint64 getMapOffset() const { return mState.mMapOffset; } in getMapOffset() 133 GLint64 getMapLength() const { return mState.mMapLength; } in getMapLength() 134 GLint64 getSize() const { return mState.mSize; } in getSize() 136 GLboolean isImmutable() const { return mState.mImmutable; } in isImmutable() [all …]
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D | Renderbuffer.cpp | 90 mState(), in Renderbuffer() 91 mImplementation(implFactory->createRenderbuffer(mState)), in Renderbuffer() 128 mState.update(width, height, Format(internalformat), 0, MultisamplingMode::Regular, in setStorage() 151 mState.update(width, height, Format(internalformat), samples, mode, InitState::MayNeedInit); in setStorageMultisample() 164 mState.update(static_cast<GLsizei>(image->getWidth()), static_cast<GLsizei>(image->getHeight()), in setStorageEGLImageTarget() 222 return mState.mWidth; in getWidth() 227 return mState.mHeight; in getHeight() 232 return mState.mFormat; in getFormat() 237 return mState.mMultisamplingMode == MultisamplingMode::Regular ? mState.mSamples : 0; in getSamples() 242 return mState.mMultisamplingMode; in getMultisamplingMode() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 56 mState.depthClearValue = 1.0f; in Context() 57 mState.stencilClearValue = 0; in Context() 59 mState.cullFaceEnabled = false; in Context() 60 mState.cullMode = GL_BACK; in Context() 61 mState.frontFace = GL_CCW; in Context() 62 mState.depthTestEnabled = false; in Context() 63 mState.depthFunc = GL_LESS; in Context() 64 mState.blendEnabled = false; in Context() 65 mState.sourceBlendRGB = GL_ONE; in Context() 66 mState.sourceBlendAlpha = GL_ONE; in Context() [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 55 mState.depthClearValue = 1.0f; in Context() 56 mState.stencilClearValue = 0; in Context() 58 mState.cullFaceEnabled = false; in Context() 59 mState.cullMode = GL_BACK; in Context() 60 mState.frontFace = GL_CCW; in Context() 61 mState.depthTestEnabled = false; in Context() 62 mState.depthFunc = GL_LESS; in Context() 63 mState.blendEnabled = false; in Context() 64 mState.sourceBlendRGB = GL_ONE; in Context() 65 mState.sourceBlendAlpha = GL_ONE; in Context() [all …]
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/external/replicaisland/src/com/replica/replicaisland/ |
D | DoorAnimationComponent.java | 40 private int mState; field in DoorAnimationComponent 56 mState = STATE_CLOSED; in reset() 73 mState = STATE_OPEN; in open() 79 if (mState == STATE_CLOSING) { in open() 91 mState = STATE_OPENING; in open() 112 mState = STATE_CLOSED; in close() 118 if (mState == STATE_OPENING) { in close() 122 mState = STATE_CLOSING; in close() 145 && (mState == STATE_CLOSED || mState == STATE_CLOSING)) { in update() 149 && (mState == STATE_OPEN || mState == STATE_OPENING)) { in update() [all …]
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D | EnemyAnimationComponent.java | 45 private AnimationState mState; field in EnemyAnimationComponent 56 mState = AnimationState.IDLING; in reset() 69 switch(mState) { in update() 77 mState = AnimationState.ATTACKING; in update() 79 mState = AnimationState.HIDING; in update() 81 mState = AnimationState.MOVING; in update() 98 mState = AnimationState.ATTACKING; in update() 100 mState = AnimationState.HIDING; in update() 102 mState = AnimationState.IDLING; in update() 109 mState = AnimationState.IDLING; in update() [all …]
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ImageVk.cpp | 43 else if (egl::IsExternalImageTarget(mState.target)) in onDestroy() 45 ASSERT(mState.source != nullptr); in onDestroy() 47 GetImplAs<ExternalImageSiblingVk>(GetAs<egl::ExternalImageSibling>(mState.source)); in onDestroy() 60 if (egl::IsTextureTarget(mState.target)) in initialize() 62 TextureVk *textureVk = GetImplAs<TextureVk>(GetAs<gl::Texture>(mState.source)); in initialize() 76 mImageTextureType = mState.imageIndex.getType(); in initialize() 77 mImageLevel = gl::LevelIndex(mState.imageIndex.getLevelIndex()); in initialize() 78 mImageLayer = mState.imageIndex.hasLayer() ? mState.imageIndex.getLayerIndex() : 0; in initialize() 83 if (egl::IsRenderbufferTarget(mState.target)) in initialize() 86 GetImplAs<RenderbufferVk>(GetAs<gl::Renderbuffer>(mState.source)); in initialize() [all …]
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/external/oboe/src/common/ |
D | LatencyTuner.cpp | 35 if (mState == State::Unsupported) { in tune() 49 if (mState == State::Idle && --mIdleCountDown <= 0) { in tune() 50 mState = State::Active; in tune() 54 if (mState == State::Active) { in tune() 73 mState = State::Unsupported; in tune() 75 mState = State::AtMax; in tune() 79 mState = State::Unsupported; in tune() 83 if (mState == State::Unsupported) { in tune() 87 if (mState == State::AtMax) { in tune() 94 if (mState != State::Unsupported) { in requestReset() [all …]
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/external/oboe/apps/OboeTester/app/src/main/cpp/analyzer/ |
D | GlitchAnalyzer.h | 42 return mState; in getState() 89 << mState << "\n"; in analyze() 93 bool gotLock = (mState == STATE_LOCKED) || (mGlitchCount > 0); in analyze() 112 ALOGD("st = %d, #gl = %3d,", mState, mGlitchCount); in printStatus() 138 mStateFrameCounters[mState]++; // count how many frames we are in each state in processInputFrame() 140 switch (mState) { in processInputFrame() 144 mState = STATE_IMMUNE; in processInputFrame() 154 mState = STATE_WAITING_FOR_SIGNAL; in processInputFrame() 160 mState = STATE_WAITING_FOR_LOCK; in processInputFrame() 177 mState = STATE_LOCKED; in processInputFrame() [all …]
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/external/tremolo/fuzzer/ |
D | vorbis_dec_fuzzer.cpp | 46 vorbis_dsp_state *mState = nullptr; member in Codec 57 mState = new vorbis_dsp_state{}; in initDecoder() 58 if (!mState) { in initDecoder() 61 vorbis_dsp_clear(mState); in initDecoder() 112 vorbis_dsp_clear(mState); in decodeFrames() 113 if (0 != vorbis_dsp_init(mState, mVi)) { in decodeFrames() 161 int ret = vorbis_dsp_synthesis(mState, &pack, 1); in decodeFrames() 166 vorbis_dsp_pcmout(mState, outputBuf, kMaxNumSamplesPerChannel); in decodeFrames() 171 if (mState) { in deInitDecoder() 172 vorbis_dsp_clear(mState); in deInitDecoder() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseTextureTests.cpp | 1618 , mState() in SparseTextureCommitmentTestCase() 1631 : TestCase(context, name, description), mState() in SparseTextureCommitmentTestCase() 1724 for (int l = 0; l < mState.levels; ++l) in iterate() 1728 for (int l = 0; l < mState.levels; ++l) in iterate() 1812 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture() 1813 …eTextureUtils::getTexturePageSizes(gl, target, format, mState.pageSizeX, mState.pageSizeY, mState.… in prepareTexture() 1818 if (mState.pageSizeX > mState.pageSizeY) in prepareTexture() 1819 mState.pageSizeY = mState.pageSizeX; in prepareTexture() 1820 else if (mState.pageSizeX < mState.pageSizeY) in prepareTexture() 1821 mState.pageSizeX = mState.pageSizeY; in prepareTexture() [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | SamplerGL.cpp | 93 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MIN_FILTER… in syncState() 94 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAG_FILTER… in syncState() 95 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_S, &g… in syncState() 96 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_T, &g… in syncState() 97 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_R, &g… in syncState() 98 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAX_ANISOT… in syncState() 99 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MIN_LOD, &… in syncState() 100 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAX_LOD, &… in syncState() 101 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_COMPARE_MO… in syncState() 102 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_COMPARE_FU… in syncState() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Framebuffer11.cpp | 69 const auto &colorAttachments = mState.getColorAttachments(); in markAttachmentsDirty() 70 for (size_t drawBuffer : mState.getEnabledDrawBuffers()) in markAttachmentsDirty() 77 const gl::FramebufferAttachment *dsAttachment = mState.getDepthOrStencilAttachment(); in markAttachmentsDirty() 91 const gl::FramebufferAttachment *colorAttachment = mState.getFirstColorAttachment(); in clearImpl() 103 ANGLE_TRY(clearer->clearFramebuffer(context, presentPathFastClearParams, mState)); in clearImpl() 107 ANGLE_TRY(clearer->clearFramebuffer(context, clearParams, mState)); in clearImpl() 172 mState.getColorAttachment(colorIndex); in invalidateBase() 194 discardStencil = foundStencil && (!discardDepth || mState.getDepthAttachment() == nullptr); in invalidateBase() 204 (foundDepth && (mState.getStencilAttachment() == nullptr)); in invalidateBase() 205 discardStencil = (foundStencil && (mState.getDepthAttachment() == nullptr)); in invalidateBase() [all …]
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