Searched refs:mStateCache (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.mm | 1146 mStateCache.reset(); 1316 if (mStateCache.renderPipeline == state) 1320 mStateCache.renderPipeline = state; 1328 if (mStateCache.triangleFillMode == mode) 1332 mStateCache.triangleFillMode = mode; 1340 if (mStateCache.winding == winding) 1344 mStateCache.winding = winding; 1352 if (mStateCache.cullMode == mode) 1356 mStateCache.cullMode = mode; 1365 if (mStateCache.depthStencilState == state) [all …]
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D | DisplayMtl.h | 136 mtl::StateCache &getStateCache() { return mStateCache; } in getStateCache() 142 return mStateCache.getDepthStencilState(getMetalDevice(), desc); in getDepthStencilState() 146 return mStateCache.getSamplerState(getMetalDevice(), desc); in getSamplerState() 188 mtl::StateCache mStateCache; variable
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D | mtl_command_buffer.h | 524 RenderCommandEncoderStates mStateCache = {}; variable
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D | DisplayMtl.mm | 118 : DisplayImpl(state), mStateCache(mFeatures), mUtils(this)
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/external/angle/src/libANGLE/ |
D | Context.inl.h | 79 if (!mStateCache.getCanDraw()) in noopDraw() 163 mStateCache.onBufferBindingChange(this); in bindBuffer()
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D | Context.cpp | 1184 mStateCache.onActiveTextureChange(this); in bindTexture() 1201 mStateCache.onDrawFramebufferChange(this); in bindDrawFramebuffer() 1209 mStateCache.onVertexArrayBindingChange(this); in bindVertexArray() 1220 mStateCache.onVertexArrayStateChange(this); in bindVertexBuffer() 1230 mStateCache.onActiveTextureChange(this); in bindSampler() 1249 mStateCache.onProgramExecutableChange(this); in useProgram() 1263 mStateCache.onProgramExecutableChange(this); in useProgramStages() 1279 mStateCache.onProgramExecutableChange(this); in bindProgramPipeline() 1292 mStateCache.onQueryChange(this); in beginQuery() 1305 mStateCache.onQueryChange(this); in endQuery() [all …]
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D | Context.h | 584 const StateCache &getStateCache() const { return mStateCache; } in getStateCache() 585 StateCache &getStateCache() { return mStateCache; } in getStateCache() 756 StateCache mStateCache; variable
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D | Context_gles_1_0.cpp | 63 mStateCache.onGLES1ClientStateChange(this); in clientActiveTexture() 118 mStateCache.onGLES1ClientStateChange(this); in disableClientState() 125 mStateCache.onGLES1ClientStateChange(this); in enableClientState()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 411 mStateCache(), in Renderer11() 979 mStateCache.clear(); in initializeDevice() 2119 mStateCache.clear(); in releaseDeviceResources() 4163 return mStateCache.getBlendState(context, this, key, outBlendState); in getBlendState() 4171 return mStateCache.getRasterizerState(context, this, rasterState, scissorEnabled, in getRasterizerState() 4179 return mStateCache.getDepthStencilState(context, this, dsState, outDSState); in getDepthStencilState() 4186 return mStateCache.getSamplerState(context, this, samplerState, outSamplerState); in getSamplerState()
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D | Renderer11.h | 565 RenderStateCache mStateCache; variable
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