Searched refs:mStaticIndexBuffer (Results 1 – 2 of 2) sorted by relevance
25 mStaticIndexBuffer(nullptr), in BufferD3D()36 SafeDelete(mStaticIndexBuffer); in ~BufferD3D()82 if (!mStaticIndexBuffer) in initializeStaticData()84 mStaticIndexBuffer = new StaticIndexBufferInterface(mFactory); in initializeStaticData()90 return mStaticIndexBuffer; in getStaticIndexBuffer()147 if (mStaticIndexBuffer && mStaticIndexBuffer->getBufferSize() != 0) in invalidateStaticData()149 SafeDelete(mStaticIndexBuffer); in invalidateStaticData()
80 StaticIndexBufferInterface *mStaticIndexBuffer; variable