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Searched refs:mStaticVertexBuffers (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DBufferD3D.cpp41 mStaticVertexBuffers.clear(); in emptyStaticBufferCache()
76 if (mStaticVertexBuffers.empty()) in initializeStaticData()
79 mStaticVertexBuffers.push_back( in initializeStaticData()
96 if (mStaticVertexBuffers.empty()) in getStaticVertexBuffer()
103 if (mStaticVertexBuffers.size() == 1 && mStaticVertexBuffers[0]->empty()) in getStaticVertexBuffer()
105 return mStaticVertexBuffers[0].get(); in getStaticVertexBuffer()
113 for (const auto &staticBuffer : mStaticVertexBuffers) in getStaticVertexBuffer()
139 mStaticVertexBuffers.push_back(std::unique_ptr<StaticVertexBufferInterface>(newStaticBuffer)); in getStaticVertexBuffer()
DBufferD3D.h79 std::vector<std::unique_ptr<StaticVertexBufferInterface>> mStaticVertexBuffers; variable