Home
last modified time | relevance | path

Searched refs:mStencilBackWritemask (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp135 mStencilBackWritemask(static_cast<GLuint>(-1)),
1544 mStencilBackWritemask = mask; in setStencilBackWritemask()
1545 mFunctions->stencilMaskSeparate(GL_BACK, mStencilBackWritemask); in setStencilBackWritemask()
3034 if (mStencilBackWritemask != static_cast<GLenum>(state->stencilState.stencilBackWritemask)) in syncStencilFromNativeContext()
3036 mStencilBackWritemask = state->stencilState.stencilBackWritemask; in syncStencilFromNativeContext()
DStateManagerGL.h479 GLuint mStencilBackWritemask; variable