Searched refs:mStencilbufferPointer (Results 1 – 4 of 4) sorted by relevance
39 mStencilbufferPointer = nullptr; in ~Framebuffer()79 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer, level); in setStencilbuffer()96 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType)) in detachTexture()99 mStencilbufferPointer = nullptr; in detachTexture()117 if(mStencilbufferPointer.name() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER_OES) in detachRenderbuffer()120 mStencilbufferPointer = nullptr; in detachRenderbuffer()156 Renderbuffer *stencilbuffer = mStencilbufferPointer; in getStencilBuffer()178 return mStencilbufferPointer; in getStencilbuffer()208 return mStencilbufferPointer.name(); in getStencilbufferName()452 mStencilbufferPointer = depthStencilRenderbuffer; in DefaultFramebuffer()
80 gl::BindingPointer<Renderbuffer> mStencilbufferPointer; variable
63 mStencilbufferPointer = nullptr; in ~Framebuffer()105 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer, level); in setStencilbuffer()146 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType)) in detachTexture()149 mStencilbufferPointer = nullptr; in detachTexture()170 if(mStencilbufferPointer.name() == renderbuffer && IsRenderbuffer(mStencilbufferType)) in detachRenderbuffer()173 mStencilbufferPointer = nullptr; in detachRenderbuffer()217 Renderbuffer *stencilbuffer = mStencilbufferPointer; in getStencilBuffer()244 return mStencilbufferPointer; in getStencilbuffer()284 return mStencilbufferPointer.name(); in getStencilbufferName()716 mStencilbufferPointer = depthStencilRenderbuffer; in DefaultFramebuffer()
106 gl::BindingPointer<Renderbuffer> mStencilbufferPointer; variable