Searched refs:mStencilbufferType (Results 1 – 4 of 4) sorted by relevance
32 mStencilbufferType = GL_NONE_OES; in Framebuffer()78 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE_OES; in setStencilbuffer()96 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType)) in detachTexture()98 mStencilbufferType = GL_NONE_OES; in detachTexture()117 if(mStencilbufferPointer.name() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER_OES) in detachRenderbuffer()119 mStencilbufferType = GL_NONE_OES; in detachRenderbuffer()193 return mStencilbufferType; in getStencilbufferType()213 if(mStencilbufferType != GL_NONE_OES) in hasStencil()340 if(mStencilbufferType != GL_NONE_OES) in completeness()354 if(mStencilbufferType == GL_RENDERBUFFER_OES) in completeness()[all …]
79 GLenum mStencilbufferType; variable
52 mStencilbufferType = GL_NONE; in Framebuffer()104 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; in setStencilbuffer()146 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType)) in detachTexture()148 mStencilbufferType = GL_NONE; in detachTexture()170 if(mStencilbufferPointer.name() == renderbuffer && IsRenderbuffer(mStencilbufferType)) in detachRenderbuffer()172 mStencilbufferType = GL_NONE; in detachRenderbuffer()269 return mStencilbufferType; in getStencilbufferType()304 if(mStencilbufferType != GL_NONE) in hasStencil()449 if(mStencilbufferType != GL_NONE) in completeness()463 if(IsRenderbuffer(mStencilbufferType)) in completeness()[all …]
105 GLenum mStencilbufferType; variable