Searched refs:mSurfaceView (Results 1 – 3 of 3) sorted by relevance
58 private GLSurfaceView mSurfaceView; field in HelloArActivity111 mSurfaceView = (GLSurfaceView) findViewById(R.id.surfaceview); in onCreate()141 mSurfaceView.setOnTouchListener( in onCreate()150 mSurfaceView.setPreserveEGLContextOnPause(true); in onCreate()151 mSurfaceView.setEGLContextClientVersion(2); in onCreate()152 mSurfaceView.setEGLConfigChooser(8, 8, 8, 8, 16, 0); // Alpha used for plane blending. in onCreate()153 mSurfaceView.setRenderer(this); in onCreate()154 mSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in onCreate()250 mSurfaceView.onResume(); in onResume()271 mSurfaceView.onPause(); in onPause()
32 private SurfaceView mSurfaceView; field in E2eTestActivity51 mSurfaceView = (SurfaceView) findViewById(R.id.surface); in onCreate()53 mSurfaceView.getHolder().addCallback(this); in onCreate()97 mSurfaceView.getHolder().getSurface(), in maybeStartTest()159 mSurfaceView.setLayoutParams( in onSizeChanged()
37 private GLSurfaceView mSurfaceView; field in Game285 mSurfaceView.flushTextures(BaseObject.sSystemRegistry.shortTermTextureLibrary); in stopLevel()287 mSurfaceView.flushBuffers(BaseObject.sSystemRegistry.bufferLibrary); in stopLevel()332 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.longTermTextureLibrary); in goToLevel()333 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.shortTermTextureLibrary); in goToLevel()334 mSurfaceView.loadBuffers(BaseObject.sSystemRegistry.bufferLibrary); in goToLevel()484 mSurfaceView = view; in setSurfaceView()505 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.longTermTextureLibrary); in onSurfaceCreated()506 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.shortTermTextureLibrary); in onSurfaceCreated()507 mSurfaceView.loadBuffers(BaseObject.sSystemRegistry.bufferLibrary); in onSurfaceCreated()[all …]