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Searched refs:mSwitchNestingLevel (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DParseHelper.h50 mSwitchNestingLevel(0), in TParseContext()
110 void incrSwitchNestingLevel() { ++mSwitchNestingLevel; } in incrSwitchNestingLevel()
111 void decrSwitchNestingLevel() { --mSwitchNestingLevel; } in decrSwitchNestingLevel()
262 int mSwitchNestingLevel; // 0 if outside all switch statements variable
DParseHelper.cpp3316 if(mSwitchNestingLevel == 0) in addCase()
3354 if(mSwitchNestingLevel == 0) in addDefault()
3487 if(mLoopNestingLevel <= 0 && mSwitchNestingLevel <= 0) in addBranch()
/external/angle/src/compiler/translator/
DParseContext.h85 void incrSwitchNestingLevel() { ++mSwitchNestingLevel; } in incrSwitchNestingLevel()
86 void decrSwitchNestingLevel() { --mSwitchNestingLevel; } in decrSwitchNestingLevel()
666 int mSwitchNestingLevel; // 0 if outside all switch statements variable
DParseContext.cpp202 mSwitchNestingLevel(0), in TParseContext()
5775 if (mSwitchNestingLevel == 0) in addCase()
5806 if (mSwitchNestingLevel == 0) in addDefault()
6389 if (mLoopNestingLevel <= 0 && mSwitchNestingLevel <= 0) in addBranch()