Searched refs:mSwizzleB (Results 1 – 2 of 2) sorted by relevance
141 GLenum getSwizzleB() const { return mSwizzleB; } in getSwizzleB()193 GLenum mSwizzleB; variable
61 mSwizzleB = GL_BLUE; in Texture()303 mSwizzleB = swizzleB; in setSwizzleB()