Searched refs:mTexUnitEnables (Results 1 – 3 of 3) sorted by relevance
96 mTexUnitEnables.resize(caps.maxMultitextureUnits); in initialize()97 for (auto &enables : mTexUnitEnables) in initialize()398 if (mTexUnitEnables.empty()) in isTextureTargetEnabled()402 return mTexUnitEnables[unit].test(type); in isTextureTargetEnabled()
267 std::vector<angle::PackedEnumBitSet<TextureType>> mTexUnitEnables; variable
1273 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::_2D, enabled); in setEnableFeature()1276 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::CubeMap, enabled); in setEnableFeature()