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Searched refs:mTextureCubemapSeamlessEnabled (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h502 bool mTextureCubemapSeamlessEnabled; variable
DStateManagerGL.cpp154 mTextureCubemapSeamlessEnabled(false),
2416 if (mTextureCubemapSeamlessEnabled != enabled) in setTextureCubemapSeamlessEnabled()
2418 mTextureCubemapSeamlessEnabled = enabled; in setTextureCubemapSeamlessEnabled()
2419 if (mTextureCubemapSeamlessEnabled) in setTextureCubemapSeamlessEnabled()