Searched refs:mTextureFormat (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | TextureStorage9.cpp | 34 mTextureFormat(D3DFMT_UNKNOWN), in TextureStorage9() 122 mTextureFormat = surfaceDesc.Format; in TextureStorage9_2D() 141 mTextureFormat = d3dFormatInfo.texFormat; in TextureStorage9_2D() 259 mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture() 298 mTextureFormat = renderTarget9->getD3DFormat(); in TextureStorage9_EGLImage() 419 mTextureFormat = d3dFormatInfo.texFormat; in TextureStorage9_Cube() 542 getUsage(), mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture()
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D | TextureStorage9.h | 63 D3DFORMAT mTextureFormat; variable
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | PbufferSurfaceWGL.cpp | 32 mTextureFormat(textureFormat), in PbufferSurfaceWGL() 86 GetWGLTextureType(mTextureFormat), in initialize()
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D | PbufferSurfaceWGL.h | 63 EGLenum mTextureFormat; variable
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/external/angle/src/libANGLE/ |
D | Surface.cpp | 81 mTextureFormat(TextureFormat::NoTexture), in Surface() 133 mTextureFormat = attributes.getAsPackedEnum(EGL_TEXTURE_FORMAT, TextureFormat::NoTexture); in Surface() 423 return mTextureFormat; in getTextureFormat()
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D | Surface.h | 237 TextureFormat mTextureFormat; variable
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