Searched refs:mTextureIndex (Results 1 – 2 of 2) sorted by relevance
31 FramebufferAttachment::Target::Target() : mBinding(GL_NONE), mTextureIndex() {} in Target()34 : mBinding(binding), mTextureIndex(imageIndex) in Target()38 : mBinding(other.mBinding), mTextureIndex(other.mTextureIndex) in Target()44 this->mTextureIndex = other.mTextureIndex; in operator =()
185 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex()189 ImageIndex mTextureIndex; variable