/external/angle/src/tests/gl_tests/ |
D | CopyCompressedTextureTest.cpp | 29 glGenTextures(2, mTextures); in testSetUp() 55 glDeleteTextures(2, mTextures); in testTearDown() 79 GLuint mTextures[2] = {0, 0}; member in angle::CopyCompressedTextureTest 118 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 127 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P() 132 glCompressedCopyTextureCHROMIUM(mTextures[0], mTextures[1]); in TEST_P() 137 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P() 195 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 204 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P() 209 glCompressedCopyTextureCHROMIUM(mTextures[0], mTextures[1]); in TEST_P() [all …]
|
D | DrawBuffersTest.cpp | 30 glDeleteTextures(4, mTextures); in testTearDown() 63 glGenTextures(4, mTextures); in setupTest() 65 for (size_t texIndex = 0; texIndex < ArraySize(mTextures); texIndex++) in setupTest() 67 glBindTexture(GL_TEXTURE_2D, mTextures[texIndex]); in setupTest() 226 GLuint mTextures[4] = {}; member in DrawBuffersTest 275 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 276 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() 287 verifyAttachment2D(1, mTextures[0], GL_TEXTURE_2D, 0); in TEST_P() 307 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 308 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() [all …]
|
D | CopyTextureTest.cpp | 31 glGenTextures(2, mTextures); in testSetUp() 32 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in testSetUp() 41 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[1], in testSetUp() 47 glDeleteTextures(2, mTextures); in testTearDown() 110 GLuint mTextures[2] = { member in angle::CopyTextureTest 206 glGenTextures(2, mTextures); in testSetUp() 207 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in testSetUp() 216 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[1], in testSetUp() 222 glDeleteTextures(2, mTextures); in testTearDown() 415 glBindTexture(target, mTextures[0]); in initializeSourceTexture() [all …]
|
D | StateChangeTest.cpp | 41 glGenTextures(2, mTextures.data()); in testSetUp() 55 if (!mTextures.empty()) in testTearDown() 57 glDeleteTextures(static_cast<GLsizei>(mTextures.size()), mTextures.data()); in testTearDown() 58 mTextures.clear(); in testTearDown() 66 std::vector<GLuint> mTextures = {0, 0}; member in __anon1423de330111::StateChangeTest 84 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 86 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() 92 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P() 94 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[1], 0); in TEST_P() 101 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() [all …]
|
D | ClearTest.cpp | 49 if (!mTextures.empty()) in testTearDown() 51 glDeleteTextures(static_cast<GLsizei>(mTextures.size()), mTextures.data()); in testTearDown() 56 std::vector<GLuint> mTextures; member in __anon43b153d30111::ClearTestBase 1446 mTextures.resize(1, 0); in TEST_P() 1447 glGenTextures(1, mTextures.data()); in TEST_P() 1457 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 1466 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() 1476 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P()
|
D | FramebufferTest.cpp | 1220 GLTexture mTextures[2]; in TEST_P() local 1221 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[0].get()); in TEST_P() 1223 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[1].get()); in TEST_P() 1226 mTextures[0].get(), 0); in TEST_P() 1228 mTextures[1].get(), 0); in TEST_P() 1265 GLTexture mTextures[2]; in TEST_P() local 1266 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[0].get()); in TEST_P() 1269 mTextures[0].get(), 0); in TEST_P() 1270 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[1].get()); in TEST_P() 1273 mTextures[1].get(), 0); in TEST_P()
|
D | TextureTest.cpp | 6607 if (!mTextures.empty()) in testTearDown() 6609 glDeleteTextures(static_cast<GLsizei>(mTextures.size()), &mTextures[0]); in testTearDown() 6680 mTextures.assign(totalCount, 0); in initTextures() 6681 glGenTextures(totalCount, &mTextures[0]); in initTextures() 6691 glBindTexture(GL_TEXTURE_2D, mTextures[texIndex]); in initTextures() 6706 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextures[texIndex]); in initTextures() 6774 std::vector<GLuint> mTextures; member in __anon4123f35d0111::TextureLimitsTest 6903 Texture2DNorm16TestES3() : Texture2DTestES3(), mTextures{0, 0, 0}, mFBO(0), mRenderbuffer(0) {} in Texture2DNorm16TestES3() 6910 glGenTextures(3, mTextures); in testSetUp() 6916 glBindTexture(GL_TEXTURE_2D, mTextures[textureIndex]); in testSetUp() [all …]
|
/external/angle/src/tests/perf_tests/ |
D | FramebufferAttachmentPerfTest.cpp | 68 std::array<GLTexture, kTextureCount> mTextures; member in angle::FramebufferAttachmentBenchmark 83 if (mTextures.size() > static_cast<size_t>(maxAttachmentCount)) in initializeBenchmark() 98 for (GLTexture &texture : mTextures) in initTextures() 112 size_t textureCount = mTextures.size(); in drawBenchmark() 123 GL_TEXTURE_2D, mTextures[textureIndex], 0); in drawBenchmark() 134 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() 165 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() 168 GL_TEXTURE_2D, mTextures[textureIndex], 0); in initializeBenchmark() 180 for (size_t index = 0; index < mTextures.size(); index++) in destroyBenchmark() 195 size_t textureCount = mTextures.size(); in drawBenchmark() [all …]
|
D | TextureSampling.cpp | 82 std::vector<GLuint> mTextures; member in __anon5a9153120111::TextureSamplingBenchmark 210 mTextures.resize(params.numSamplers); in initTextures() 211 glGenTextures(params.numSamplers, mTextures.data()); in initTextures() 215 glBindTexture(GL_TEXTURE_2D, mTextures[i]); in initTextures() 241 if (!mTextures.empty()) in destroyBenchmark() 243 glDeleteTextures(params.numSamplers, mTextures.data()); in destroyBenchmark() 288 for (unsigned int i = 0; i < mTextures.size(); ++i) in initTextures() 291 glBindTexture(GL_TEXTURE_2D, mTextures[i]); in initTextures() 298 for (unsigned int i = 0; i < mTextures.size(); ++i) in initTextures() 301 glBindTexture(GL_TEXTURE_2D, mTextures[i]); in initTextures()
|
D | TexturesPerf.cpp | 89 std::vector<GLuint> mTextures; member in angle::TexturesBenchmark 195 mTextures.push_back(tex); in initTextures() 218 glBindTexture(GL_TEXTURE_2D, mTextures[swapTexture]); in drawBenchmark() 220 glBindTexture(GL_TEXTURE_2D, mTextures[swapTexture + 1]); in drawBenchmark() 221 std::swap(mTextures[swapTexture], mTextures[swapTexture + 1]); in drawBenchmark()
|
D | VulkanBarriersPerf.cpp | 87 GLTexture mTextures[4]; member in __anonb15f171e0111::VulkanBarriersPerfBenchmark 192 glBindTexture(GL_TEXTURE_2D, mTextures[textureIndex]); in createTexture() 220 mTextures[textureIndex], 0); in createFramebuffer() 387 glBindTexture(GL_TEXTURE_2D, mTextures[fboTexSrcIndex]); in drawBenchmark()
|
D | ClearPerf.cpp | 78 std::vector<GLuint> mTextures; member in __anon4c3758da0111::ClearBenchmark
|
/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 86 mTextures{}, in StateManagerGL() 250 const auto &textureVector = mTextures[type]; in deleteTexture() 490 if (mTextures[nativeType][mTextureUnitIndex] != texture) in bindTexture() 492 mTextures[nativeType][mTextureUnitIndex] = texture; in bindTexture() 503 mTextures[type][mTextureUnitIndex] = static_cast<GLuint>(boundTexture); in invalidateTexture() 3122 if (mTextures[gl::TextureType::_2D][i] != static_cast<GLuint>(bindings.texture2d) || in syncTextureUnitsFromNativeContext() 3123 mTextures[gl::TextureType::CubeMap][i] != in syncTextureUnitsFromNativeContext() 3125 mTextures[gl::TextureType::External][i] != in syncTextureUnitsFromNativeContext() 3128 mTextures[gl::TextureType::_2D][i] = bindings.texture2d; in syncTextureUnitsFromNativeContext() 3129 mTextures[gl::TextureType::CubeMap][i] = bindings.textureCubeMap; in syncTextureUnitsFromNativeContext() [all …]
|
D | StateManagerGL.h | 399 angle::PackedEnumMap<gl::TextureType, gl::ActiveTextureArray<GLuint>> mTextures; variable
|
/external/angle/src/libANGLE/ |
D | State.cpp | 242 ActiveTexturesCache::ActiveTexturesCache() : mTextures{} {} in ActiveTexturesCache() 251 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() 259 for (Texture *texture : mTextures) in empty() 272 if (mTextures[textureIndex]) in reset() 274 mTextures[textureIndex] = nullptr; in reset() 281 mTextures[textureIndex] = texture; in set()
|
D | State.h | 77 Texture *operator[](size_t textureIndex) const { return mTextures[textureIndex]; } 85 ActiveTextureArray<Texture *> mTextures;
|