Searched refs:mUniformCount (Results 1 – 1 of 1) sorted by relevance
517 mUniformCount.vectorCount += VariableRegisterCount(variable.type) * elementCount; in visitNamedVariable()520 mUniformCount.samplerCount += (isSampler ? elementCount : 0); in visitNamedVariable()521 mUniformCount.imageCount += (isImage ? elementCount : 0); in visitNamedVariable()522 mUniformCount.atomicCounterCount += (isAtomicCounter ? elementCount : 0); in visitNamedVariable()523 mUniformCount.fragmentInOutCount += (isFragmentInOut ? elementCount : 0); in visitNamedVariable()543 ShaderUniformCount getCounts() const { return mUniformCount; } in getCounts()563 ShaderUniformCount mUniformCount; member in gl::__anon39b3bbcd0111::FlattenUniformVisitor