Home
last modified time | relevance | path

Searched refs:mUniformLocations (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/tests/perf_tests/
DUniformsPerf.cpp144 std::vector<GLuint> mUniformLocations; member in __anond83f24060111::UniformsBenchmark
359 mUniformLocations.push_back(location); in initShaders()
367 mUniformLocations.push_back(location); in initShaders()
396 for (size_t uniform = 0; uniform < mUniformLocations.size(); ++uniform) in drawLoop()
398 setUniformsFunc(mUniformLocations, mMatrixData, uniform, frameIndex); in drawLoop()
DTexturesPerf.cpp92 std::vector<GLuint> mUniformLocations; member in angle::TexturesBenchmark
164 mUniformLocations.push_back(location); in initShaders()
197 glUniform1i(mUniformLocations[texIndex], static_cast<GLint>(texIndex)); in initTextures()
/external/angle/src/libANGLE/
DProgram.cpp1226 ASSERT(location.value >= 0 && static_cast<size_t>(location.value) < mUniformLocations.size()); in getUniformIndexFromLocation()
1227 return mUniformLocations[location.value].index; in getUniformIndexFromLocation()
1687 mProgram->markUnusedUniformLocations(&mState.mUniformLocations, in resolveLinkImpl()
1812 mState.mUniformLocations.clear(); in unlink()
2557 ASSERT(angle::IsValueInRangeForNumericType<GLint>(mState.mUniformLocations.size())); in isValidUniformLocation()
2559 static_cast<size_t>(location.value) < mState.mUniformLocations.size() && in isValidUniformLocation()
2560 mState.mUniformLocations[static_cast<size_t>(location.value)].used()); in isValidUniformLocation()
2567 static_cast<size_t>(location.value) < mState.mUniformLocations.size()); in getUniformByLocation()
2575 static_cast<size_t>(location.value) < mState.mUniformLocations.size()); in getUniformLocation()
2576 return mState.mUniformLocations[location.value]; in getUniformLocation()
[all …]
DProgramLinkedResources.cpp804 uniformLocations->swap(mUniformLocations); in getResults()
934 mUniformLocations.resize( in indexUniforms()
941 mUniformLocations[uniform.first] = uniform.second; in indexUniforms()
947 mUniformLocations[ignoredLocation].markIgnored(); in indexUniforms()
954 while (mUniformLocations[nextUniformLocation].used() || in indexUniforms()
955 mUniformLocations[nextUniformLocation].ignored) in indexUniforms()
960 ASSERT(nextUniformLocation < mUniformLocations.size()); in indexUniforms()
961 mUniformLocations[nextUniformLocation] = unlocatedUniform; in indexUniforms()
DProgram.h266 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; } in getUniformLocations()
390 std::vector<VariableLocation> mUniformLocations; variable
564 return mState.mUniformLocations; in getUniformLocations()
DProgramLinkedResources.h91 std::vector<VariableLocation> mUniformLocations; variable