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Searched refs:mUniformMapOut (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp222 mUniformMapOut(uniformMapOut) in UniformEncodingVisitorD3D()
230 auto uniformMapEntry = mUniformMapOut->find(name); in visitNamedOpaqueObject()
231 if (uniformMapEntry == mUniformMapOut->end()) in visitNamedOpaqueObject()
233 (*mUniformMapOut)[name] = in visitNamedOpaqueObject()
243 auto uniformMapEntry = mUniformMapOut->find(name); in encodeVariable()
246 if (uniformMapEntry != mUniformMapOut->end()) in encodeVariable()
254 (*mUniformMapOut)[name] = d3dUniform; in encodeVariable()
269 D3DUniformMap *mUniformMapOut; member in rx::__anonfd7c7c060111::UniformEncodingVisitorD3D