Home
last modified time | relevance | path

Searched refs:mUniforms (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/vulkan/
DFlagSamplersWithTexelFetch.cpp30 : TIntermTraverser(true, true, true, symbolTable), mUniforms(uniforms) in FlagSamplersWithTexelFetchTraverser()
57 for (ShaderVariable &uniform : *mUniforms) in visitAggregate()
71 std::vector<ShaderVariable> *mUniforms; member in sh::__anon5139a8720111::FlagSamplersWithTexelFetchTraverser
DReplaceForShaderFramebufferFetch.cpp387 mUniforms(uniforms), in ReplaceSubpassInputUtils()
443 std::vector<ShaderVariable> *mUniforms; member in sh::__anon4aed90d20111::ReplaceSubpassInputUtils
512 mUniforms->push_back(inputAttachmentUniform); in addInputAttachmentUniform()
/external/angle/src/libANGLE/
DProgramLinkedResources.cpp400 mUniforms(uniforms), in FlattenUniformVisitor()
426 std::vector<LinkedUniform> *uniformList = mUniforms; in visitNamedVariable()
557 std::vector<LinkedUniform> *mUniforms; member in gl::__anon39b3bbcd0111::FlattenUniformVisitor
802 uniforms->swap(mUniforms); in getResults()
898 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) in indexUniforms()
900 const LinkedUniform &uniform = mUniforms[uniformIndex]; in indexUniforms()
977 for (const LinkedUniform &uniform : mUniforms) in gatherUniformLocationsAndCheckConflicts()
1044 auto uniformIter = mUniforms.begin(); in pruneUnusedUniforms()
1045 while (uniformIter != mUniforms.end()) in pruneUnusedUniforms()
1056 uniformIter = mUniforms.erase(uniformIter); in pruneUnusedUniforms()
[all …]
DProgramExecutable.h241 const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; } in getUniforms()
291 ASSERT(index < static_cast<size_t>(mUniforms.size())); in getUniformByIndex()
292 return mUniforms[index]; in getUniformByIndex()
446 std::vector<LinkedUniform> mUniforms; variable
DShader.h77 const std::vector<sh::ShaderVariable> &getUniforms() const { return mUniforms; } in getUniforms()
130 std::vector<sh::ShaderVariable> mUniforms; variable
DProgramExecutable.cpp129 mUniforms(other.mUniforms), in ProgramExecutable()
177 mUniforms.clear(); in reset()
284 mUniforms.push_back(uniform); in load()
DShader.cpp324 mState.mUniforms.clear(); in compile()
462 mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); in resolveCompile()
DProgramLinkedResources.h89 std::vector<LinkedUniform> mUniforms; variable
DProgram.cpp1216 return GetResourceIndexFromName(mExecutable->mUniforms, name); in getUniformIndexFromName()
1522 resources.init(&mState.mExecutable->mUniformBlocks, &mState.mExecutable->mUniforms, in linkImpl()
1563 resources.init(&mState.mExecutable->mUniformBlocks, &mState.mExecutable->mUniforms, in linkImpl()
3551 linker.getResults(&mState.mExecutable->mUniforms, unusedUniforms, &mState.mUniformLocations); in linkUniforms()
3683 auto &uniform = mState.mExecutable->mUniforms[index]; in linkAtomicCounterBuffers()
/external/angle/src/compiler/translator/tree_ops/
DRemoveInactiveInterfaceVariables.cpp40 const std::vector<sh::ShaderVariable> &mUniforms; member in sh::__anon2f5da7140111::RemoveInactiveInterfaceVariablesTraverser
55 mUniforms(uniforms), in RemoveInactiveInterfaceVariablesTraverser()
116 removeDeclaration = !IsVariableActive(mUniforms, asSymbol->getName()); in visitDeclaration()
/external/angle/src/compiler/translator/
DCompiler.h122 const std::vector<sh::ShaderVariable> &getUniforms() const { return mUniforms; } in getUniforms()
213 std::vector<sh::ShaderVariable> mUniforms; variable
DCompiler.cpp765 if (!EmulateGLDrawID(this, root, &mSymbolTable, &mUniforms, in checkAndSimplifyAST()
779 this, root, &mSymbolTable, &mUniforms, shouldCollectVariables(compileOptions), in checkAndSimplifyAST()
877 CollectVariables(root, &mAttributes, &mOutputVariables, &mUniforms, &mInputVaryings, in checkAndSimplifyAST()
895 if (!CheckVariablesInPackingLimits(maxUniformVectors, mUniforms)) in checkAndSimplifyAST()
1086 for (auto &uniform : mUniforms) in compile()
1294 mUniforms.clear(); in clearResults()
DResourcesHLSL.cpp177 mUniforms(uniforms) in ResourcesHLSL()
192 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex) in findUniformByName()
194 if (name == mUniforms[uniformIndex].name) in findUniformByName()
196 return &mUniforms[uniformIndex]; in findUniformByName()
DCollectVariables.cpp174 std::vector<ShaderVariable> *mUniforms; member in sh::__anon45ff8db80111::CollectVariablesTraverser
269 mUniforms(uniforms), in CollectVariablesTraverser()
488 mUniforms->push_back(info); in visitSymbol()
507 mUniforms->push_back(info); in visitSymbol()
554 var = FindVariable(symbolName, mUniforms); in visitSymbol()
1165 mUniforms->push_back(recordUniform(variable)); in visitDeclaration()
DResourcesHLSL.h142 const std::vector<ShaderVariable> &mUniforms; variable
DTranslatorVulkan.cpp882 if (!FlagSamplersForTexelFetch(this, root, &getSymbolTable(), &mUniforms)) in translateImpl()
1136 if (usesLastFragData && !ReplaceLastFragData(this, root, &getSymbolTable(), &mUniforms)) in translateImpl()
1141 if (!ReplaceInOutVariables(this, root, &getSymbolTable(), &mUniforms)) in translateImpl()