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Searched refs:mUniqueId (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DSymbol.cpp41 mUniqueId(symbolTable->nextUniqueId()), in TSymbol()
58 mUniqueId(symbolTable->nextUniqueId()), in TSymbol()
77 int uniqueId = mUniqueId.get(); in name()
80 symbolNameOut.appendHex(mUniqueId.get()); in name()
DSymbol.h55 const TSymbolUniqueId &uniqueId() const { return mUniqueId; } in uniqueId()
88 mUniqueId(id), in TSymbol()
97 const TSymbolUniqueId mUniqueId;
/external/swiftshader/src/OpenGL/compiler/
DTypes.h123 mUniqueId(0), in POOL_ALLOCATOR_NEW_DELETE()
144 mUniqueId = uniqueId; in setUniqueId()
149 ASSERT(mUniqueId != 0); in uniqueId()
150 return mUniqueId; in uniqueId()
181 int mUniqueId; variable