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Searched refs:mUnmangledBuiltinNames (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.h515 …bool hasUnmangledBuiltIn(const char *name) { return mUnmangledBuiltinNames.count(std::string(name)… in hasUnmangledBuiltIn()
519 void insertUnmangledBuiltIn(const char *name) { mUnmangledBuiltinNames.insert(std::string(name)); } in insertUnmangledBuiltIn()
528 std::set<std::string> mUnmangledBuiltinNames; variable