Searched refs:mUnpackSkipImages (Results 1 – 2 of 2) sorted by relevance
434 GLint mUnpackSkipImages; variable
98 mUnpackSkipImages(0),583 if (mUnpackSkipImages != unpack.skipImages) in setPixelUnpackState()585 mUnpackSkipImages = unpack.skipImages; in setPixelUnpackState()586 ANGLE_GL_TRY(context, mFunctions->pixelStorei(GL_UNPACK_SKIP_IMAGES, mUnpackSkipImages)); in setPixelUnpackState()