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Searched refs:mUsesNewXDisplay (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp79 mUsesNewXDisplay(false), in DisplayGLX()
109 mUsesNewXDisplay = true; in initialize()
389 if (mUsesNewXDisplay) in terminate()
830 if (mUsesNewXDisplay || alwaysSync) in syncXCommands()
DDisplayGLX.h136 bool mUsesNewXDisplay; variable