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Searched refs:mUsesViewID (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.h79 bool usesViewID() const { return mUsesViewID; } in usesViewID()
98 bool mUsesViewID; variable
DShaderD3D.cpp170 mUsesViewID = false; in uncompile()
314 mUsesViewID = translatedSource.find("GL_USES_VIEW_ID") != std::string::npos; in compile()
DProgramD3D.h544 bool mUsesViewID; variable
DProgramD3D.cpp1144 stream->readBool(&mUsesViewID); in load()
1433 stream->writeBool(mUsesViewID); in save()
2129 mUsesViewID = metadata.usesViewID(); in link()
3015 mUsesViewID = false; in reset()
/external/angle/src/compiler/translator/
DOutputHLSL.h206 bool mUsesViewID; variable
DOutputHLSL.cpp345 mUsesViewID = false; in OutputHLSL()
1120 if (mUsesViewID) in header()
1234 mUsesViewID = true; in visitSymbol()