Searched refs:mVariableInfoMap (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 319 ShaderInterfaceVariableInfo &info = mVariableInfoMap.add(shaderType, variableName); in load() 349 stream->writeInt(mVariableInfoMap.variableCount(shaderType)); in save() 350 for (const auto &it : mVariableInfoMap.getIterator(shaderType)) in save() 380 mVariableInfoMap.clear(); in clearVariableInfoMap() 543 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(shaderType, blockName); in addInterfaceBlockDescriptorSetDesc() 561 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(shaderType, blockName); in addAtomicCounterBufferDescriptorSetDesc() 612 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(shaderType, imageName); in addImageDescriptorSetDesc() 643 ShaderInterfaceVariableInfo &baseInfo = mVariableInfoMap.get(shaderType, baseMappedName); in addInputAttachmentDescriptorSetDesc() 695 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(shaderType, samplerName); in addTextureDescriptorSetDesc() 843 &programInfo, mVariableInfoMap)); in getGraphicsPipeline() [all …]
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D | ProgramPipelineVk.cpp | 91 &glslangProgramInterfaceInfo, &mExecutable.mVariableInfoMap); in link() 109 &glslangProgramInterfaceInfo, &mExecutable.mVariableInfoMap); in link()
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D | ProgramExecutableVk.h | 310 ShaderInterfaceVariableInfoMap mVariableInfoMap; variable
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D | ProgramVk.cpp | 274 &mExecutable.mVariableInfoMap); in link() 278 mState.getExecutable().getLinkedShaderStages(), spirvBlobs, mExecutable.mVariableInfoMap); in link()
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 272 ShaderInterfaceVariableInfoMap mVariableInfoMap; variable
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/external/angle/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.cpp | 881 : mSpirvBlobIn(spirvBlobIn), mVariableInfoMap(variableInfoMap), mSpirvBlobOut(spirvBlobOut) in SpirvTransformerBase() 917 const ShaderInterfaceVariableInfoMap &mVariableInfoMap; member in rx::__anon9e0b8ba10111::SpirvTransformerBase 3180 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(mOptions.shaderType, name); in visitDecorate() 3202 if (!mVariableInfoMap.contains(mOptions.shaderType, name)) in visitMemberName() 3207 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(mOptions.shaderType, name); in visitMemberName() 3293 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(mOptions.shaderType, name); in visitVariable() 3579 if (mXfbCodeGenerator.transformVariable(*info, mVariableInfoMap, mOptions.shaderType, typeId, in transformVariable()
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