Searched refs:mVs9 (Results 1 – 2 of 2) sorted by relevance
66 d3d11::LazyShader<ID3D11VertexShader> mVs9; variable
116 mVs9(g_VS_Clear_FL9, ArraySize(g_VS_Clear_FL9), "Clear11 VS FL9"), in ShaderManager()150 ANGLE_TRY(mVs9.resolve(context11, renderer)); in getShadersAndLayout()164 *vs = &mVs9.getObj(); in getShadersAndLayout()