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Searched refs:mWindowWidth (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/tests/egl_tests/
DEGLPresentPathD3D11Test.cpp27 mWindowWidth(0) in EGLPresentPathD3D11()
33 mWindowWidth = 64; in testSetUp()
34 mOSWindow->initialize("EGLPresentPathD3D11", mWindowWidth, mWindowWidth); in testSetUp()
99 textureDesc.Width = mWindowWidth; in createPbufferFromClientBufferSurface()
100 textureDesc.Height = mWindowWidth; in createPbufferFromClientBufferSurface()
122 EGLint pBufferAttributes[] = {EGL_WIDTH, mWindowWidth, EGL_HEIGHT, in createPbufferFromClientBufferSurface()
123 mWindowWidth, EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, in createPbufferFromClientBufferSurface()
232 EXPECT_PIXEL_EQ(mWindowWidth - 1, 0, 0, 255, 0, 255); // Green in checkPixelsUsingGL()
233 EXPECT_PIXEL_EQ(0, mWindowWidth - 1, 0, 0, 255, 255); // Blue in checkPixelsUsingGL()
234 EXPECT_PIXEL_EQ(mWindowWidth - 1, mWindowWidth - 1, 255, 255, 0, 255); // Red + green in checkPixelsUsingGL()
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/external/angle/src/tests/perf_tests/
DTracePerfTest.cpp143 int mWindowWidth = 0; member in __anon75ef38220111::TracePerfTest
1043 mWindowWidth = 1; in initializeBenchmark()
1048 mWindowWidth = mTestParams.windowWidth; in initializeBenchmark()
1064 mWindowWidth *= 4; in initializeBenchmark()
1070 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mWindowWidth, mWindowHeight); in initializeBenchmark()
1081 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, mWindowWidth, mWindowHeight, 0, GL_RGBA, in initializeBenchmark()
1237 glBlitFramebuffer(0, 0, mWindowWidth, mWindowHeight, windowX, windowY, in drawBenchmark()