Searched refs:mWorkDoneSinceLastFlush (Results 1 – 2 of 2) sorted by relevance
218 if (!mWorkDoneSinceLastFlush && !mNeedsFlushBeforeDeleteTextures) in flush()225 mWorkDoneSinceLastFlush = false; in flush()238 mWorkDoneSinceLastFlush = false; in finish()345 mWorkDoneSinceLastFlush = true; in dispatchCompute()352 mWorkDoneSinceLastFlush = true; in dispatchComputeIndirect()359 mWorkDoneSinceLastFlush = true; in memoryBarrier()365 mWorkDoneSinceLastFlush = true; in memoryBarrierByRegion()447 mWorkDoneSinceLastFlush = true; in markWorkSubmitted()
169 bool mWorkDoneSinceLastFlush = false; variable