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Searched refs:m_GraphicsQueue (Results 1 – 1 of 1) sorted by relevance

/external/angle/third_party/vulkan_memory_allocator/src/VmaReplay/
DVmaReplay.cpp1603 VkQueue m_GraphicsQueue = VK_NULL_HANDLE; member in Player
2257 vkGetDeviceQueue(m_Device, m_GraphicsQueueFamilyIndex, 0, &m_GraphicsQueue); in InitVulkan()