Searched refs:m_PathStartX (Results 1 – 2 of 2) sorted by relevance
221 float m_PathStartX = 0.0f; variable
569 AddPathPoint(m_PathStartX, m_PathStartY, FXPT_TYPE::LineTo, true); in Handle_CloseEOFillStrokePath()911 if (m_PathStartX != m_PathCurrentX || m_PathStartY != m_PathCurrentY) in Handle_ClosePath()912 AddPathPoint(m_PathStartX, m_PathStartY, FXPT_TYPE::LineTo, true); in Handle_ClosePath()1434 m_PathStartX = x; in AddPathPoint()