Searched refs:m_StaticObjects (Results 1 – 2 of 2) sorted by relevance
490 m_StaticObjects.resize(maxID + 1); in InitializeEngine()510 m_StaticObjects[i] = v8::Global<v8::Object>(GetIsolate(), obj); in InitializeEngine()534 } else if (!m_StaticObjects[i].IsEmpty()) { in ReleaseEngine()535 pObj = v8::Local<v8::Object>::New(GetIsolate(), m_StaticObjects[i]); in ReleaseEngine()536 m_StaticObjects[i].Reset(); in ReleaseEngine()
139 std::vector<v8::Global<v8::Object>> m_StaticObjects; variable