Searched refs:m_Stats (Results 1 – 1 of 1) sorted by relevance
1643 Statistics m_Stats; member in Player1675 …void ExecuteDestroyBuffer(size_t lineNumber, const CsvSplit& csvSplit) { m_Stats.RegisterFunctionC… in ExecuteDestroyBuffer()1677 …void ExecuteDestroyImage(size_t lineNumber, const CsvSplit& csvSplit) { m_Stats.RegisterFunctionCa… in ExecuteDestroyImage()1678 …void ExecuteFreeMemory(size_t lineNumber, const CsvSplit& csvSplit) { m_Stats.RegisterFunctionCall… in ExecuteFreeMemory()1712 m_Stats.Init(m_MemProps->memoryHeapCount, m_MemProps->memoryTypeCount); in Init()2566 m_Stats.PrintDeviceMemStats(); in PrintStats()2569 if(m_Stats.GetAllocationCreationCount() > 0) in PrintStats()2571 printf(" Total allocations created: %zu\n", m_Stats.GetAllocationCreationCount()); in PrintStats()2575 if(m_Stats.GetBufferCreationCount()) in PrintStats()2577 printf(" Total buffers created: %zu\n", m_Stats.GetBufferCreationCount()); in PrintStats()[all …]