Searched refs:m_attrPositionLoc (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleTests.cpp | 196 int m_attrPositionLoc; member in deqp::gles31::Functional::__anon058cbc2c0111::DefaultFBOMultisampleCase 212 , m_attrPositionLoc (-1) in DefaultFBOMultisampleCase() 276 m_attrPositionLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); in init() 280 if (m_attrPositionLoc < 0 || m_attrColorLoc < 0) in init() 329 gl.enableVertexAttribArray(m_attrPositionLoc); in renderTriangle() 330 gl.vertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, DE_NULL); in renderTriangle()
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/external/deqp/modules/gles2/functional/ |
D | es2fMultisampleTests.cpp | 207 int m_attrPositionLoc; member in deqp::gles2::Functional::MultisampleCase 220 , m_attrPositionLoc (-1) in MultisampleCase() 243 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc)); in renderTriangle() 244 …GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]… in renderTriangle() 295 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc)); in renderLine() 296 …GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]… in renderLine() 350 GLU_CHECK_CALL(m_attrPositionLoc = glGetAttribLocation(m_program->getProgram(), "a_position")); in init() 353 if (m_attrPositionLoc < 0 || m_attrColorLoc < 0) in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fMultisampleTests.cpp | 242 int m_attrPositionLoc; member in deqp::gles3::Functional::MultisampleCase 264 , m_attrPositionLoc (-1) in MultisampleCase() 332 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc)); in renderTriangle() 333 …GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]… in renderTriangle() 384 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc)); in renderLine() 385 …GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]… in renderLine() 473 GLU_CHECK_CALL(m_attrPositionLoc = glGetAttribLocation(m_program->getProgram(), "a_position")); in init() 476 if (m_attrPositionLoc < 0 || m_attrColorLoc < 0) in init()
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