Searched refs:m_aux_gohan (Results 1 – 2 of 2) sorted by relevance
3216 AUXILIARIES m_aux_gohan; member
19336 const GLchar* aux_gohan = getAuxiliaryQualifier(test_case.m_aux_gohan); in test()19385 if (PATCH != test_case.m_aux_gohan) in test()19403 if (PATCH != test_case.m_aux_gohan) in test()19499 …<< getAuxiliaryQualifier(test_case.m_aux_gohan) << " " << test_case.m_type_gohan.GetGLSLTypeName()… in test()