/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferErrors.cpp | 52 : TestCaseBase(context, extParams, name, description), m_bo_id(0), m_tex_id(0) in TextureBufferErrors() 73 if (m_bo_id != 0) in deinit() 75 gl.deleteBuffers(1, &m_bo_id); in deinit() 76 m_bo_id = 0; in deinit() 101 gl.genBuffers(1, &m_bo_id); in initTest() 104 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest() 177 gl.texBuffer(*iter, GL_RGBA32I, m_bo_id); in iterate() 182 gl.texBufferRange(*iter, GL_RGBA32I, m_bo_id, 0, m_bo_size); in iterate() 192 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id); in iterate() 198 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id, 0, m_bo_size); in iterate() [all …]
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D | esextcTextureBufferBufferParameters.cpp | 52 : TestCaseBase(context, extParams, name, description), m_bo_id(0), m_buffer_pointer(DE_NULL) in TextureBufferBufferParameters() 69 if (m_bo_id != 0) in deinit() 71 gl.deleteBuffers(1, &m_bo_id); in deinit() 72 m_bo_id = 0; in deinit() 91 gl.genBuffers(1, &m_bo_id); in initTest() 94 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest()
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D | esextcTextureBufferErrors.hpp | 88 glw::GLuint m_bo_id; /* Buffer Object */ member in glcts::TextureBufferErrors
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D | esextcTextureBufferBufferParameters.hpp | 127 glw::GLuint m_bo_id; /* Buffer Object */ member in glcts::TextureBufferBufferParameters
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderQualifiers.cpp | 44 , m_bo_id(0) in GeometryShaderFlatInterpolationTest() 60 if (m_bo_id != 0) in deinit() 62 gl.deleteBuffers(1, &m_bo_id); in deinit() 64 m_bo_id = 0; in deinit() 207 gl.genBuffers(1, &m_bo_id); in iterate() 210 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in iterate() 219 m_bo_id); in iterate()
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D | esextcGeometryShaderConstantVariables.cpp | 112 , m_bo_id(0) in GeometryShaderConstantVariables() 171 gl.genBuffers(1, &m_bo_id); in initTest() 172 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in initTest() 194 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in iterate() 197 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_bo_id); in iterate() 569 if (m_bo_id != 0) in deinit() 571 gl.deleteBuffers(1, &m_bo_id); in deinit() 573 m_bo_id = 0; in deinit()
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D | esextcGeometryShaderQualifiers.hpp | 76 glw::GLuint m_bo_id; member in glcts::GeometryShaderFlatInterpolationTest
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D | esextcGeometryShaderLayeredFBO.cpp | 1121 : TestCaseBase(context, extParams, name, description), m_bo_id(0), m_fbo_id(0), m_tbo_id(0) in GeometryShaderFramebufferTextureArgumentRefersToBufferTexture() 1137 if (m_bo_id != 0) in deinit() 1139 gl.deleteBuffers(1, &m_bo_id); in deinit() 1140 m_bo_id = 0; in deinit() 1191 gl.genBuffers(1, &m_bo_id); in iterate() 1194 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in iterate() 1214 gl.texBuffer(GL_TEXTURE_BUFFER, GL_RGB32I, m_bo_id); in iterate()
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D | esextcGeometryShaderConstantVariables.hpp | 118 glw::GLuint m_bo_id; member in glcts::GeometryShaderConstantVariables
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 54 , m_bo_id(0) in ShaderTextureImageSamplesTestBase() 170 if (m_bo_id != 0) in deinit() 172 gl.deleteBuffers(1, &m_bo_id); in deinit() 174 m_bo_id = 0; in deinit() 423 m_bo_id); in executeFunctionalTest() 575 gl.genBuffers(1, &m_bo_id); in init() 578 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in init()
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D | gl3cTransformFeedbackTests.cpp | 4177 memset(m_bo_id, 0, sizeof(m_bo_id)); in DrawXFB() 4208 bindBOForXFB(s_capture_modes[i], m_bo_id[j]); in iterate() 4231 bindBOForDraw(m_program_id_draw, s_capture_modes[i], m_bo_id[j]); in iterate() 4310 gl.genBuffers(s_xfb_count, m_bo_id); in prepare() 4315 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id[i]); in prepare() 4501 if (m_bo_id[i]) in clean() 4503 gl.deleteBuffers(1, &m_bo_id[i]); in clean() 4505 m_bo_id[i] = 0; in clean() 4721 memset(m_bo_id, 1, sizeof(m_bo_id)); in DrawXFBFeedback() 4722 memset(m_bo_id, 1, sizeof(m_vao_id)); in DrawXFBFeedback() [all …]
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D | gl3cCullDistanceTests.hpp | 94 glw::GLuint m_bo_id; member in glcts::CullDistance::APICoverageTest 191 glw::GLuint m_bo_id; member in glcts::CullDistance::FunctionalTest
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D | gl4cTextureViewTests.hpp | 409 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestErrors 589 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestViewSampling 689 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestViewClasses 818 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestCoherency 1010 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestReferenceCounting
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D | gl4cTextureViewTests.cpp | 3266 , m_bo_id(0) in TextureViewTestErrors() 3291 if (m_bo_id != 0) in deinit() 3293 gl.deleteBuffers(1, &m_bo_id); in deinit() 3295 m_bo_id = 0; in deinit() 3423 gl.genBuffers(1, &m_bo_id); in iterate() 3426 gl.bindBuffer(GL_TEXTURE_BUFFER, m_bo_id); in iterate() 3435 const glw::GLint reference_bo_id = m_bo_id; in iterate() 4218 , m_bo_id(0) in TextureViewTestViewSampling() 4282 if (m_bo_id != 0) in deinit() 4284 gl.deleteBuffers(1, &m_bo_id); in deinit() [all …]
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderBarrier.cpp | 65 , m_bo_id(0) in TessellationShaderBarrierTestCase() 103 if (m_bo_id != 0) in deinit() 105 gl.deleteBuffers(1, &m_bo_id); in deinit() 107 m_bo_id = 0; in deinit() 173 gl.genBuffers(1, &m_bo_id); in initTest() 174 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest() 175 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
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D | esextcTessellationShaderTCTE.hpp | 168 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEDataPassThrough 288 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize 334 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_in 429 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_TessLevel 506 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_PatchVerticesIn
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D | esextcTessellationShaderVertexOrdering.cpp | 41 , m_bo_id(0) in TessellationShaderVertexOrdering() 81 if (m_bo_id != 0) in deinit() 83 gl.deleteBuffers(1, &m_bo_id); in deinit() 85 m_bo_id = 0; in deinit() 183 gl.genBuffers(1, &m_bo_id); in initTest() 192 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest() 196 m_bo_id); in initTest() 316 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest() 319 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
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D | esextcTessellationShaderTCTE.cpp | 67 , m_bo_id(0) in TessellationShaderTCTEDataPassThrough() 102 if (m_bo_id != 0) in deinit() 104 gl.deleteBuffers(1, &m_bo_id); in deinit() 106 m_bo_id = 0; in deinit() 209 gl.genBuffers(1, &m_bo_id); in initTest() 213 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest() 216 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest() 1178 , m_bo_id(0) in TessellationShaderTCTEgl_in() 1216 if (m_bo_id != 0) in deinit() 1218 gl.deleteBuffers(1, &m_bo_id); in deinit() [all …]
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D | esextcTessellationShaderTessellation.cpp | 241 , m_bo_id(0) in TessellationShaderTessellationInputPatchDiscard() 277 if (m_bo_id != 0) in deinit() 279 gl.deleteBuffers(1, &m_bo_id); in deinit() 281 m_bo_id = 0; in deinit() 464 gl.genBuffers(1, &m_bo_id); in initTest() 519 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest() 522 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest() 758 , m_bo_id(0) in TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID() 798 if (m_bo_id != 0) in deinit() 800 gl.deleteBuffers(1, &m_bo_id); in deinit() [all …]
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D | esextcTessellationShaderPrimitiveCoverage.cpp | 206 , m_bo_id(0) in TessellationShaderPrimitiveCoverage() 342 if (m_bo_id != 0) in deinit() 344 gl.deleteBuffers(1, &m_bo_id); in deinit() 346 m_bo_id = 0; in deinit() 529 gl.genBuffers(1, &m_bo_id); in initBufferObjects() 532 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in initBufferObjects()
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D | esextcTessellationShaderXFB.cpp | 42 , m_bo_id(0) in TessellationShaderXFB() 87 if (m_bo_id != 0) in deinit() 89 gl.deleteBuffers(1, &m_bo_id); in deinit() 91 m_bo_id = 0; in deinit() 261 gl.genBuffers(1, &m_bo_id); in initTest() 548 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest() 557 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
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D | esextcTessellationShaderTessellation.hpp | 132 glw::GLuint m_bo_id; member in glcts::TessellationShaderTessellationInputPatchDiscard 237 glw::GLuint m_bo_id; member in glcts::TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID 348 glw::GLuint m_bo_id; member in glcts::TessellationShaderTessellationgl_TessCoord
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D | esextcTessellationShaderTriangles.cpp | 66 , m_bo_id(0) in TessellationShaderTrianglesDegenerateTriangle() 99 if (m_bo_id != 0) in deinit() 101 gl.deleteBuffers(1, &m_bo_id); in deinit() 103 m_bo_id = 0; in deinit() 183 gl.genBuffers(1, &m_bo_id); in initTest() 268 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest() 276 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
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D | esextcTessellationShaderUtils.cpp | 40 : m_gl(gl), m_bo_id(0), m_fs_id(0), m_qo_pg_id(0), m_vs_id(0), m_parent_test(parentTest) in TessellationShaderUtils() 132 m_gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in captureTessellationData() 135 m_gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in captureTessellationData() 307 if (m_bo_id != 0) in deinit() 309 m_gl.deleteBuffers(1, &m_bo_id); in deinit() 311 m_bo_id = 0; in deinit() 549 m_gl.genBuffers(1, &m_bo_id); in init()
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/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
D | esextcDrawElementsBaseVertexTests.cpp | 58 , m_bo_id(0) in DrawElementsBaseVertexTestBase() 521 if (m_bo_id != 0) in deinitPerTestObjects() 523 gl.deleteBuffers(1, &m_bo_id); in deinitPerTestObjects() 525 m_bo_id = 0; in deinitPerTestObjects() 1083 if (m_bo_id == 0) in setUpFunctionalTestObjects() 1087 gl.genBuffers(1, &m_bo_id); in setUpFunctionalTestObjects() 1090 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in setUpFunctionalTestObjects() 1432 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_bo_id); in setUpFunctionalTestObjects() 1443 gl.bindBuffer(GL_ARRAY_BUFFER, use_overflow_test_vertices ? m_bo_id_2 : m_bo_id); in setUpFunctionalTestObjects() 1478 (use_clientside_vertex_data) ? 0 : (use_overflow_test_vertices ? m_bo_id_2 : m_bo_id), in setUpFunctionalTestObjects() [all …]
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