Home
last modified time | relevance | path

Searched refs:m_bo_id (Results 1 – 25 of 44) sorted by relevance

12

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferErrors.cpp52 : TestCaseBase(context, extParams, name, description), m_bo_id(0), m_tex_id(0) in TextureBufferErrors()
73 if (m_bo_id != 0) in deinit()
75 gl.deleteBuffers(1, &m_bo_id); in deinit()
76 m_bo_id = 0; in deinit()
101 gl.genBuffers(1, &m_bo_id); in initTest()
104 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest()
177 gl.texBuffer(*iter, GL_RGBA32I, m_bo_id); in iterate()
182 gl.texBufferRange(*iter, GL_RGBA32I, m_bo_id, 0, m_bo_size); in iterate()
192 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id); in iterate()
198 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id, 0, m_bo_size); in iterate()
[all …]
DesextcTextureBufferBufferParameters.cpp52 : TestCaseBase(context, extParams, name, description), m_bo_id(0), m_buffer_pointer(DE_NULL) in TextureBufferBufferParameters()
69 if (m_bo_id != 0) in deinit()
71 gl.deleteBuffers(1, &m_bo_id); in deinit()
72 m_bo_id = 0; in deinit()
91 gl.genBuffers(1, &m_bo_id); in initTest()
94 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest()
DesextcTextureBufferErrors.hpp88 glw::GLuint m_bo_id; /* Buffer Object */ member in glcts::TextureBufferErrors
DesextcTextureBufferBufferParameters.hpp127 glw::GLuint m_bo_id; /* Buffer Object */ member in glcts::TextureBufferBufferParameters
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderQualifiers.cpp44 , m_bo_id(0) in GeometryShaderFlatInterpolationTest()
60 if (m_bo_id != 0) in deinit()
62 gl.deleteBuffers(1, &m_bo_id); in deinit()
64 m_bo_id = 0; in deinit()
207 gl.genBuffers(1, &m_bo_id); in iterate()
210 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in iterate()
219 m_bo_id); in iterate()
DesextcGeometryShaderConstantVariables.cpp112 , m_bo_id(0) in GeometryShaderConstantVariables()
171 gl.genBuffers(1, &m_bo_id); in initTest()
172 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in initTest()
194 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in iterate()
197 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_bo_id); in iterate()
569 if (m_bo_id != 0) in deinit()
571 gl.deleteBuffers(1, &m_bo_id); in deinit()
573 m_bo_id = 0; in deinit()
DesextcGeometryShaderQualifiers.hpp76 glw::GLuint m_bo_id; member in glcts::GeometryShaderFlatInterpolationTest
DesextcGeometryShaderLayeredFBO.cpp1121 : TestCaseBase(context, extParams, name, description), m_bo_id(0), m_fbo_id(0), m_tbo_id(0) in GeometryShaderFramebufferTextureArgumentRefersToBufferTexture()
1137 if (m_bo_id != 0) in deinit()
1139 gl.deleteBuffers(1, &m_bo_id); in deinit()
1140 m_bo_id = 0; in deinit()
1191 gl.genBuffers(1, &m_bo_id); in iterate()
1194 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in iterate()
1214 gl.texBuffer(GL_TEXTURE_BUFFER, GL_RGB32I, m_bo_id); in iterate()
DesextcGeometryShaderConstantVariables.hpp118 glw::GLuint m_bo_id; member in glcts::GeometryShaderConstantVariables
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderTextureImageSamplesTests.cpp54 , m_bo_id(0) in ShaderTextureImageSamplesTestBase()
170 if (m_bo_id != 0) in deinit()
172 gl.deleteBuffers(1, &m_bo_id); in deinit()
174 m_bo_id = 0; in deinit()
423 m_bo_id); in executeFunctionalTest()
575 gl.genBuffers(1, &m_bo_id); in init()
578 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in init()
Dgl3cTransformFeedbackTests.cpp4177 memset(m_bo_id, 0, sizeof(m_bo_id)); in DrawXFB()
4208 bindBOForXFB(s_capture_modes[i], m_bo_id[j]); in iterate()
4231 bindBOForDraw(m_program_id_draw, s_capture_modes[i], m_bo_id[j]); in iterate()
4310 gl.genBuffers(s_xfb_count, m_bo_id); in prepare()
4315 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id[i]); in prepare()
4501 if (m_bo_id[i]) in clean()
4503 gl.deleteBuffers(1, &m_bo_id[i]); in clean()
4505 m_bo_id[i] = 0; in clean()
4721 memset(m_bo_id, 1, sizeof(m_bo_id)); in DrawXFBFeedback()
4722 memset(m_bo_id, 1, sizeof(m_vao_id)); in DrawXFBFeedback()
[all …]
Dgl3cCullDistanceTests.hpp94 glw::GLuint m_bo_id; member in glcts::CullDistance::APICoverageTest
191 glw::GLuint m_bo_id; member in glcts::CullDistance::FunctionalTest
Dgl4cTextureViewTests.hpp409 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestErrors
589 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestViewSampling
689 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestViewClasses
818 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestCoherency
1010 glw::GLuint m_bo_id; member in gl4cts::TextureViewTestReferenceCounting
Dgl4cTextureViewTests.cpp3266 , m_bo_id(0) in TextureViewTestErrors()
3291 if (m_bo_id != 0) in deinit()
3293 gl.deleteBuffers(1, &m_bo_id); in deinit()
3295 m_bo_id = 0; in deinit()
3423 gl.genBuffers(1, &m_bo_id); in iterate()
3426 gl.bindBuffer(GL_TEXTURE_BUFFER, m_bo_id); in iterate()
3435 const glw::GLint reference_bo_id = m_bo_id; in iterate()
4218 , m_bo_id(0) in TextureViewTestViewSampling()
4282 if (m_bo_id != 0) in deinit()
4284 gl.deleteBuffers(1, &m_bo_id); in deinit()
[all …]
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderBarrier.cpp65 , m_bo_id(0) in TessellationShaderBarrierTestCase()
103 if (m_bo_id != 0) in deinit()
105 gl.deleteBuffers(1, &m_bo_id); in deinit()
107 m_bo_id = 0; in deinit()
173 gl.genBuffers(1, &m_bo_id); in initTest()
174 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest()
175 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
DesextcTessellationShaderTCTE.hpp168 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEDataPassThrough
288 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize
334 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_in
429 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_TessLevel
506 glw::GLuint m_bo_id; member in glcts::TessellationShaderTCTEgl_PatchVerticesIn
DesextcTessellationShaderVertexOrdering.cpp41 , m_bo_id(0) in TessellationShaderVertexOrdering()
81 if (m_bo_id != 0) in deinit()
83 gl.deleteBuffers(1, &m_bo_id); in deinit()
85 m_bo_id = 0; in deinit()
183 gl.genBuffers(1, &m_bo_id); in initTest()
192 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest()
196 m_bo_id); in initTest()
316 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest()
319 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
DesextcTessellationShaderTCTE.cpp67 , m_bo_id(0) in TessellationShaderTCTEDataPassThrough()
102 if (m_bo_id != 0) in deinit()
104 gl.deleteBuffers(1, &m_bo_id); in deinit()
106 m_bo_id = 0; in deinit()
209 gl.genBuffers(1, &m_bo_id); in initTest()
213 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest()
216 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
1178 , m_bo_id(0) in TessellationShaderTCTEgl_in()
1216 if (m_bo_id != 0) in deinit()
1218 gl.deleteBuffers(1, &m_bo_id); in deinit()
[all …]
DesextcTessellationShaderTessellation.cpp241 , m_bo_id(0) in TessellationShaderTessellationInputPatchDiscard()
277 if (m_bo_id != 0) in deinit()
279 gl.deleteBuffers(1, &m_bo_id); in deinit()
281 m_bo_id = 0; in deinit()
464 gl.genBuffers(1, &m_bo_id); in initTest()
519 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest()
522 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
758 , m_bo_id(0) in TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID()
798 if (m_bo_id != 0) in deinit()
800 gl.deleteBuffers(1, &m_bo_id); in deinit()
[all …]
DesextcTessellationShaderPrimitiveCoverage.cpp206 , m_bo_id(0) in TessellationShaderPrimitiveCoverage()
342 if (m_bo_id != 0) in deinit()
344 gl.deleteBuffers(1, &m_bo_id); in deinit()
346 m_bo_id = 0; in deinit()
529 gl.genBuffers(1, &m_bo_id); in initBufferObjects()
532 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in initBufferObjects()
DesextcTessellationShaderXFB.cpp42 , m_bo_id(0) in TessellationShaderXFB()
87 if (m_bo_id != 0) in deinit()
89 gl.deleteBuffers(1, &m_bo_id); in deinit()
91 m_bo_id = 0; in deinit()
261 gl.genBuffers(1, &m_bo_id); in initTest()
548 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest()
557 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
DesextcTessellationShaderTessellation.hpp132 glw::GLuint m_bo_id; member in glcts::TessellationShaderTessellationInputPatchDiscard
237 glw::GLuint m_bo_id; member in glcts::TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID
348 glw::GLuint m_bo_id; member in glcts::TessellationShaderTessellationgl_TessCoord
DesextcTessellationShaderTriangles.cpp66 , m_bo_id(0) in TessellationShaderTrianglesDegenerateTriangle()
99 if (m_bo_id != 0) in deinit()
101 gl.deleteBuffers(1, &m_bo_id); in deinit()
103 m_bo_id = 0; in deinit()
183 gl.genBuffers(1, &m_bo_id); in initTest()
268 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in initTest()
276 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in initTest()
DesextcTessellationShaderUtils.cpp40 : m_gl(gl), m_bo_id(0), m_fs_id(0), m_qo_pg_id(0), m_vs_id(0), m_parent_test(parentTest) in TessellationShaderUtils()
132 m_gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id); in captureTessellationData()
135 m_gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id); in captureTessellationData()
307 if (m_bo_id != 0) in deinit()
309 m_gl.deleteBuffers(1, &m_bo_id); in deinit()
311 m_bo_id = 0; in deinit()
549 m_gl.genBuffers(1, &m_bo_id); in init()
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp58 , m_bo_id(0) in DrawElementsBaseVertexTestBase()
521 if (m_bo_id != 0) in deinitPerTestObjects()
523 gl.deleteBuffers(1, &m_bo_id); in deinitPerTestObjects()
525 m_bo_id = 0; in deinitPerTestObjects()
1083 if (m_bo_id == 0) in setUpFunctionalTestObjects()
1087 gl.genBuffers(1, &m_bo_id); in setUpFunctionalTestObjects()
1090 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id); in setUpFunctionalTestObjects()
1432 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_bo_id); in setUpFunctionalTestObjects()
1443 gl.bindBuffer(GL_ARRAY_BUFFER, use_overflow_test_vertices ? m_bo_id_2 : m_bo_id); in setUpFunctionalTestObjects()
1478 (use_clientside_vertex_data) ? 0 : (use_overflow_test_vertices ? m_bo_id_2 : m_bo_id), in setUpFunctionalTestObjects()
[all …]

12